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GLideN64/src/VI.h

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#ifndef VI_H
#define VI_H
#include "Types.h"
struct VIInfo
{
u32 width, widthPrev, height, real_height;
f32 rwidth, rheight;
u32 lastOrigin;
bool interlaced;
bool PAL;
VIInfo() :
width(0), widthPrev(0), height(0), real_height(0), rwidth(0), rheight(0),
lastOrigin(-1), interlaced(false), PAL(false)
{}
};
extern VIInfo VI;
void VI_UpdateSize();
void VI_UpdateScreen();
#endif