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Make cache in TxFilter::filter working again.
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@ -178,14 +178,12 @@ TxFilter::filter(uint8 *src, int srcwidth, int srcheight, uint16 srcformat, uint
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DBG_INFO(80, wst("filter: crc:%08X %08X %d x %d gfmt:%x\n"),
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(uint32)(g64crc >> 32), (uint32)(g64crc & 0xffffffff), srcwidth, srcheight, srcformat);
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#if 0 /* use hirestex to retrieve cached textures. */
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/* check if we have it in cache */
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if (!(g64crc & 0xffffffff00000000) && /* we reach here only when there is no hires texture for this crc */
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if ((g64crc & 0xffffffff00000000) == 0 && /* we reach here only when there is no hires texture for this crc */
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_txTexCache->get(g64crc, info)) {
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DBG_INFO(80, wst("cache hit: %d x %d gfmt:%x\n"), info->width, info->height, info->format);
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return 1; /* yep, we've got it */
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}
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#endif
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}
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/* Leave small textures alone because filtering makes little difference.
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