mirror of
https://github.com/blawar/GLideN64.git
synced 2024-07-02 09:03:37 +00:00
add async fb settings
async mode is now default
This commit is contained in:
parent
c661ace24e
commit
02644151ca
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@ -1,6 +1,6 @@
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; Custom game settings
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[General]
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version=4
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version=5
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[TWINE]
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Good_Name=007 - The World Is Not Enough (E)(U)
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@ -8,7 +8,7 @@ frameBufferEmulation\N64DepthCompare=1
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[1080%20SNOWBOARDING]
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Good_Name=1080 Snowboarding (E)(JU)
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frameBufferEmulation\copyToRDRAM=1
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frameBufferEmulation\copyToRDRAM=2
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frameBufferEmulation\copyDepthToRDRAM=1
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[6D120CBF]
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@ -31,24 +31,24 @@ Good_Name=Bakushou Jinsei 64 - Mezase! Resort Ou (J)
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[BANJO-KAZOOIE]
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Good_Name=Banjo-Kazooie (E)(U) / Banjo To Kazooie No Daibouken (J)
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frameBufferEmulation\copyToRDRAM=1
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frameBufferEmulation\copyToRDRAM=2
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[BANJO%20KAZOOIE%202]
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Good_Name=Banjo to Kazooie no Daibouken 2 (J)
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frameBufferEmulation\copyToRDRAM=1
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frameBufferEmulation\copyToRDRAM=2
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[BANJO%20TOOIE]
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Good_Name=Banjo-Tooie (E)(U)
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frameBufferEmulation\copyToRDRAM=1
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frameBufferEmulation\copyToRDRAM=2
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[BEETLE%20ADVENTURE%20RAC]
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Good_Name=Beetle Adventure Racing (E)(U)
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frameBufferEmulation\copyToRDRAM=1
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frameBufferEmulation\copyToRDRAM=2
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frameBufferEmulation\copyDepthToRDRAM=1
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[BEETLE%20ADVENTURE%20JP]
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Good_Name=Beetle Adventure Racing (J)
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frameBufferEmulation\copyToRDRAM=1
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frameBufferEmulation\copyToRDRAM=2
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frameBufferEmulation\copyDepthToRDRAM=1
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[BIOFREAKS]
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@ -72,7 +72,7 @@ Good_Name=Choro Q 64 2 - Hacha Mecha Grand Prix Race (J)
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[CASTLEVANIA]
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Good_Name=Castlevania (E)(U)
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frameBufferEmulation\copyToRDRAM=1
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frameBufferEmulation\copyToRDRAM=2
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[CASTLEVANIA2]
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Good_Name=Castlevania - Legacy Of Darkness (E)(U)
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@ -86,7 +86,7 @@ Good_Name=Chou Snobow Kids (J)
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[CONKER%20BFD]
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Good_Name=Conker's Bad Fur Day (E)(U)
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frameBufferEmulation\copyToRDRAM=1
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frameBufferEmulation\copyToRDRAM=2
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frameBufferEmulation\copyDepthToRDRAM=1
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[362D06B6]
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@ -94,25 +94,26 @@ Good_Name=Densha de Go! 64 (J)
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[DONALD%20DUCK%20GOIN%27%20QU]
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Good_Name=Donald Duck - Goin' Quackers (U)
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frameBufferEmulation\copyToRDRAM=1
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frameBufferEmulation\copyToRDRAM=2
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frameBufferEmulation\detectCFB=1
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frameBufferEmulation\copyDepthToRDRAM=1
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[DONALD%20DUCK%20QUACK%20AT]
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Good_Name=Donald Duck - Quack Attack (E)
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frameBufferEmulation\copyToRDRAM=1
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frameBufferEmulation\copyToRDRAM=2
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frameBufferEmulation\detectCFB=1
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frameBufferEmulation\copyDepthToRDRAM=1
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[DONKEY%20KONG%2064]
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Good_Name=Donkey Kong 64 (E)(J)(U)
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frameBufferEmulation\copyToRDRAM=1
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; set to 1 for correct HUD in pause menu
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frameBufferEmulation\copyToRDRAM=2
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frameBufferEmulation\detectCFB=1
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frameBufferEmulation\copyDepthToRDRAM=1
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[D%20K%20DISPLAY]
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Good_Name=Donkey Kong 64 Kiosk Demo (U)
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frameBufferEmulation\copyToRDRAM=1
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frameBufferEmulation\copyToRDRAM=2
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frameBufferEmulation\detectCFB=1
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frameBufferEmulation\copyDepthToRDRAM=1
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@ -156,7 +157,7 @@ frameBufferEmulation\copyToRDRAM=1
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[F-ZERO%20X]
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Good_Name=F-Zero X (E)(J)(U)
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frameBufferEmulation\copyToRDRAM=1
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frameBufferEmulation\copyToRDRAM=2
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[18000458]
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Good_Name=Famista 64 (J)
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@ -179,6 +180,7 @@ frameBufferEmulation\N64DepthCompare=1
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[5CFA0A2E]
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Good_Name=Heiwa Pachinko World 64 (J)
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frameBufferEmulation\copyToRDRAM=1
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[HEXEN]
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Good_Name=Hexen (E)(F)(G)(J)(U)
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@ -190,7 +192,7 @@ Good_Name=Hiryuu No Ken Twin (J)
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[HSV%20ADVENTURE%20RACING]
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Good_Name=HSV Adventure Racing (A)
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frameBufferEmulation\copyToRDRAM=1
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frameBufferEmulation\copyToRDRAM=2
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frameBufferEmulation\copyDepthToRDRAM=1
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[83CA0DCA]
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@ -223,7 +225,7 @@ Good_Name=Kiratto Kaiketsu! 64 Tanteidan (J)
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[LEGORACERS]
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Good_Name=Lego Racers (E)(U)
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frameBufferEmulation\copyToRDRAM=1
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frameBufferEmulation\copyToRDRAM=2
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frameBufferEmulation\detectCFB=1
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[76910A78]
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@ -235,36 +237,37 @@ frameBufferEmulation\N64DepthCompare=1
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[MARIOGOLF64]
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Good_Name=Mario Golf (E)(J)(U)
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frameBufferEmulation\copyToRDRAM=1
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frameBufferEmulation\copyToRDRAM=2
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frameBufferEmulation\copyDepthToRDRAM=1
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[MARIOKART64]
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Good_Name=Mario Kart 64 (E)(J)(U)
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frameBufferEmulation\copyToRDRAM=1
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frameBufferEmulation\copyToRDRAM=2
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[2B6D07C8]
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Good_Name=Mario No Photopi (J)
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[MARIO%20STORY]
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Good_Name=Mario Story (J)
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frameBufferEmulation\copyToRDRAM=1
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frameBufferEmulation\copyToRDRAM=2
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[MARIOTENNIS]
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Good_Name=Mario Tennis (E)(U)
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frameBufferEmulation\copyToRDRAM=1
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frameBufferEmulation\copyToRDRAM=2
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[MARIOTENNIS64]
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Good_Name=Mario Tennis 64 (J)
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frameBufferEmulation\copyToRDRAM=1
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frameBufferEmulation\copyToRDRAM=2
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[MICKEY%20USA%20PAL]
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Good_Name=Mickey's Speedway USA (E)
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frameBufferEmulation\copyToRDRAM=1
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frameBufferEmulation\copyDepthToRDRAM=1
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frameBufferEmulation\copyToRDRAM=2
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[MICKEY%20USA]
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Good_Name=Mickey's Speedway USA (U) / Mickey No Racing Challenge USA (J)
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frameBufferEmulation\copyToRDRAM=1
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frameBufferEmulation\copyDepthToRDRAM=1
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frameBufferEmulation\copyToRDRAM=2
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[293D0695]
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Good_Name=Morita Shougi 64 (J)
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@ -281,7 +284,7 @@ Good_Name=Nushi Duri 64 - Shiokaze Ni Notte (J)
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[PAPER%20MARIO]
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Good_Name=Paper Mario (E)(U)
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frameBufferEmulation\copyToRDRAM=1
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frameBufferEmulation\copyToRDRAM=2
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[PENNY%20RACERS]
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Good_Name=Penny Racers (E)(U)
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@ -289,7 +292,7 @@ frameBufferEmulation\copyToRDRAM=0
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[PERFECT%20DARK]
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Good_Name=Perfect Dark (E)(J)(U)
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frameBufferEmulation\copyToRDRAM=1
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frameBufferEmulation\copyToRDRAM=2
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frameBufferEmulation\copyDepthToRDRAM=1
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[PUZZLE%20LEAGUE%20N64]
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@ -304,9 +307,14 @@ frameBufferEmulation\copyToRDRAM=0
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Good_Name=Pokemon Stadium Kin Gin (J)
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frameBufferEmulation\copyToRDRAM=0
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[QUAKE%20II]
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Good_Name=Quake II (U)
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; set to 1 for correct HUD in pause menu
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frameBufferEmulation\copyToRDRAM=2
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[RAYMAN%202]
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Good_Name=Rayman 2 - The Great Escape (E)(U)
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frameBufferEmulation\copyToRDRAM=1
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frameBufferEmulation\copyToRDRAM=2
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frameBufferEmulation\detectCFB=1
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[RESIDENT%20EVIL%20II]
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@ -356,12 +364,12 @@ frameBufferEmulation\copyDepthToRDRAM=1
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[ZELDA%20MAJORA%27S%20MASK]
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Good_Name=The Legend Of Zelda - Majora's Mask (E)(U) / Zelda No Densetsu - Mujura No Karmen (J)
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frameBufferEmulation\copyToRDRAM=1
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frameBufferEmulation\copyToRDRAM=2
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frameBufferEmulation\copyDepthToRDRAM=1
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[MAJORA%27S%20MASK]
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Good_Name=The Legend Of Zelda - Majora's Mask Demo (U)
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frameBufferEmulation\copyToRDRAM=1
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frameBufferEmulation\copyToRDRAM=2
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frameBufferEmulation\copyDepthToRDRAM=1
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[THE%20LEGEND%20OF%20ZELDA]
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[TONIC%20TROUBLE]
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Good_Name=Tonic Trouble (E)(U)
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frameBufferEmulation\copyToRDRAM=1
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frameBufferEmulation\detectCFB=1
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[48460A35]
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[THE%20MASK%20OF%20MUJURA]
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Good_Name=Zelda No Densetsu - Mujura No Karmen (J)
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frameBufferEmulation\copyToRDRAM=1
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frameBufferEmulation\copyToRDRAM=2
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frameBufferEmulation\copyDepthToRDRAM=1
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[7BC50D43]
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@ -1,5 +1,5 @@
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[General]
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version=4
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version=5
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[video]
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fullscreenWidth=640
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[frameBufferEmulation]
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enable=1
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copyToRDRAM=1
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copyToRDRAM=2
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copyDepthToRDRAM=0
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copyFromRDRAM=0
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detectCFB=0
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@ -49,7 +49,7 @@ void Config::resetToDefaults()
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#endif
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frameBufferEmulation.copyDepthToRDRAM = ctDisable;
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frameBufferEmulation.copyFromRDRAM = 0;
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frameBufferEmulation.copyToRDRAM = ctSync;
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frameBufferEmulation.copyToRDRAM = ctAsync;
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frameBufferEmulation.detectCFB = 0;
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frameBufferEmulation.N64DepthCompare = 0;
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frameBufferEmulation.aspect = 1;
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