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mirror of https://github.com/blawar/GLideN64.git synced 2024-07-02 09:03:37 +00:00

add async fb settings

async mode is now default
This commit is contained in:
purplemarshmallow 2015-10-17 18:20:59 +02:00
parent c661ace24e
commit 02644151ca
3 changed files with 41 additions and 32 deletions

View File

@ -1,6 +1,6 @@
; Custom game settings
[General]
version=4
version=5
[TWINE]
Good_Name=007 - The World Is Not Enough (E)(U)
@ -8,7 +8,7 @@ frameBufferEmulation\N64DepthCompare=1
[1080%20SNOWBOARDING]
Good_Name=1080 Snowboarding (E)(JU)
frameBufferEmulation\copyToRDRAM=1
frameBufferEmulation\copyToRDRAM=2
frameBufferEmulation\copyDepthToRDRAM=1
[6D120CBF]
@ -31,24 +31,24 @@ Good_Name=Bakushou Jinsei 64 - Mezase! Resort Ou (J)
[BANJO-KAZOOIE]
Good_Name=Banjo-Kazooie (E)(U) / Banjo To Kazooie No Daibouken (J)
frameBufferEmulation\copyToRDRAM=1
frameBufferEmulation\copyToRDRAM=2
[BANJO%20KAZOOIE%202]
Good_Name=Banjo to Kazooie no Daibouken 2 (J)
frameBufferEmulation\copyToRDRAM=1
frameBufferEmulation\copyToRDRAM=2
[BANJO%20TOOIE]
Good_Name=Banjo-Tooie (E)(U)
frameBufferEmulation\copyToRDRAM=1
frameBufferEmulation\copyToRDRAM=2
[BEETLE%20ADVENTURE%20RAC]
Good_Name=Beetle Adventure Racing (E)(U)
frameBufferEmulation\copyToRDRAM=1
frameBufferEmulation\copyToRDRAM=2
frameBufferEmulation\copyDepthToRDRAM=1
[BEETLE%20ADVENTURE%20JP]
Good_Name=Beetle Adventure Racing (J)
frameBufferEmulation\copyToRDRAM=1
frameBufferEmulation\copyToRDRAM=2
frameBufferEmulation\copyDepthToRDRAM=1
[BIOFREAKS]
@ -72,7 +72,7 @@ Good_Name=Choro Q 64 2 - Hacha Mecha Grand Prix Race (J)
[CASTLEVANIA]
Good_Name=Castlevania (E)(U)
frameBufferEmulation\copyToRDRAM=1
frameBufferEmulation\copyToRDRAM=2
[CASTLEVANIA2]
Good_Name=Castlevania - Legacy Of Darkness (E)(U)
@ -86,7 +86,7 @@ Good_Name=Chou Snobow Kids (J)
[CONKER%20BFD]
Good_Name=Conker's Bad Fur Day (E)(U)
frameBufferEmulation\copyToRDRAM=1
frameBufferEmulation\copyToRDRAM=2
frameBufferEmulation\copyDepthToRDRAM=1
[362D06B6]
@ -94,25 +94,26 @@ Good_Name=Densha de Go! 64 (J)
[DONALD%20DUCK%20GOIN%27%20QU]
Good_Name=Donald Duck - Goin' Quackers (U)
frameBufferEmulation\copyToRDRAM=1
frameBufferEmulation\copyToRDRAM=2
frameBufferEmulation\detectCFB=1
frameBufferEmulation\copyDepthToRDRAM=1
[DONALD%20DUCK%20QUACK%20AT]
Good_Name=Donald Duck - Quack Attack (E)
frameBufferEmulation\copyToRDRAM=1
frameBufferEmulation\copyToRDRAM=2
frameBufferEmulation\detectCFB=1
frameBufferEmulation\copyDepthToRDRAM=1
[DONKEY%20KONG%2064]
Good_Name=Donkey Kong 64 (E)(J)(U)
frameBufferEmulation\copyToRDRAM=1
; set to 1 for correct HUD in pause menu
frameBufferEmulation\copyToRDRAM=2
frameBufferEmulation\detectCFB=1
frameBufferEmulation\copyDepthToRDRAM=1
[D%20K%20DISPLAY]
Good_Name=Donkey Kong 64 Kiosk Demo (U)
frameBufferEmulation\copyToRDRAM=1
frameBufferEmulation\copyToRDRAM=2
frameBufferEmulation\detectCFB=1
frameBufferEmulation\copyDepthToRDRAM=1
@ -156,7 +157,7 @@ frameBufferEmulation\copyToRDRAM=1
[F-ZERO%20X]
Good_Name=F-Zero X (E)(J)(U)
frameBufferEmulation\copyToRDRAM=1
frameBufferEmulation\copyToRDRAM=2
[18000458]
Good_Name=Famista 64 (J)
@ -179,6 +180,7 @@ frameBufferEmulation\N64DepthCompare=1
[5CFA0A2E]
Good_Name=Heiwa Pachinko World 64 (J)
frameBufferEmulation\copyToRDRAM=1
[HEXEN]
Good_Name=Hexen (E)(F)(G)(J)(U)
@ -190,7 +192,7 @@ Good_Name=Hiryuu No Ken Twin (J)
[HSV%20ADVENTURE%20RACING]
Good_Name=HSV Adventure Racing (A)
frameBufferEmulation\copyToRDRAM=1
frameBufferEmulation\copyToRDRAM=2
frameBufferEmulation\copyDepthToRDRAM=1
[83CA0DCA]
@ -223,7 +225,7 @@ Good_Name=Kiratto Kaiketsu! 64 Tanteidan (J)
[LEGORACERS]
Good_Name=Lego Racers (E)(U)
frameBufferEmulation\copyToRDRAM=1
frameBufferEmulation\copyToRDRAM=2
frameBufferEmulation\detectCFB=1
[76910A78]
@ -235,36 +237,37 @@ frameBufferEmulation\N64DepthCompare=1
[MARIOGOLF64]
Good_Name=Mario Golf (E)(J)(U)
frameBufferEmulation\copyToRDRAM=1
frameBufferEmulation\copyToRDRAM=2
frameBufferEmulation\copyDepthToRDRAM=1
[MARIOKART64]
Good_Name=Mario Kart 64 (E)(J)(U)
frameBufferEmulation\copyToRDRAM=1
frameBufferEmulation\copyToRDRAM=2
[2B6D07C8]
Good_Name=Mario No Photopi (J)
[MARIO%20STORY]
Good_Name=Mario Story (J)
frameBufferEmulation\copyToRDRAM=1
frameBufferEmulation\copyToRDRAM=2
[MARIOTENNIS]
Good_Name=Mario Tennis (E)(U)
frameBufferEmulation\copyToRDRAM=1
frameBufferEmulation\copyToRDRAM=2
[MARIOTENNIS64]
Good_Name=Mario Tennis 64 (J)
frameBufferEmulation\copyToRDRAM=1
frameBufferEmulation\copyToRDRAM=2
[MICKEY%20USA%20PAL]
Good_Name=Mickey's Speedway USA (E)
frameBufferEmulation\copyToRDRAM=1
frameBufferEmulation\copyDepthToRDRAM=1
frameBufferEmulation\copyToRDRAM=2
[MICKEY%20USA]
Good_Name=Mickey's Speedway USA (U) / Mickey No Racing Challenge USA (J)
frameBufferEmulation\copyToRDRAM=1
frameBufferEmulation\copyDepthToRDRAM=1
frameBufferEmulation\copyToRDRAM=2
[293D0695]
Good_Name=Morita Shougi 64 (J)
@ -281,7 +284,7 @@ Good_Name=Nushi Duri 64 - Shiokaze Ni Notte (J)
[PAPER%20MARIO]
Good_Name=Paper Mario (E)(U)
frameBufferEmulation\copyToRDRAM=1
frameBufferEmulation\copyToRDRAM=2
[PENNY%20RACERS]
Good_Name=Penny Racers (E)(U)
@ -289,7 +292,7 @@ frameBufferEmulation\copyToRDRAM=0
[PERFECT%20DARK]
Good_Name=Perfect Dark (E)(J)(U)
frameBufferEmulation\copyToRDRAM=1
frameBufferEmulation\copyToRDRAM=2
frameBufferEmulation\copyDepthToRDRAM=1
[PUZZLE%20LEAGUE%20N64]
@ -304,9 +307,14 @@ frameBufferEmulation\copyToRDRAM=0
Good_Name=Pokemon Stadium Kin Gin (J)
frameBufferEmulation\copyToRDRAM=0
[QUAKE%20II]
Good_Name=Quake II (U)
; set to 1 for correct HUD in pause menu
frameBufferEmulation\copyToRDRAM=2
[RAYMAN%202]
Good_Name=Rayman 2 - The Great Escape (E)(U)
frameBufferEmulation\copyToRDRAM=1
frameBufferEmulation\copyToRDRAM=2
frameBufferEmulation\detectCFB=1
[RESIDENT%20EVIL%20II]
@ -356,12 +364,12 @@ frameBufferEmulation\copyDepthToRDRAM=1
[ZELDA%20MAJORA%27S%20MASK]
Good_Name=The Legend Of Zelda - Majora's Mask (E)(U) / Zelda No Densetsu - Mujura No Karmen (J)
frameBufferEmulation\copyToRDRAM=1
frameBufferEmulation\copyToRDRAM=2
frameBufferEmulation\copyDepthToRDRAM=1
[MAJORA%27S%20MASK]
Good_Name=The Legend Of Zelda - Majora's Mask Demo (U)
frameBufferEmulation\copyToRDRAM=1
frameBufferEmulation\copyToRDRAM=2
frameBufferEmulation\copyDepthToRDRAM=1
[THE%20LEGEND%20OF%20ZELDA]
@ -380,6 +388,7 @@ frameBufferEmulation\N64DepthCompare=1
[TONIC%20TROUBLE]
Good_Name=Tonic Trouble (E)(U)
frameBufferEmulation\copyToRDRAM=1
frameBufferEmulation\detectCFB=1
[48460A35]
@ -400,7 +409,7 @@ Good_Name=WWF Wrestlemania 2000 (J)
[THE%20MASK%20OF%20MUJURA]
Good_Name=Zelda No Densetsu - Mujura No Karmen (J)
frameBufferEmulation\copyToRDRAM=1
frameBufferEmulation\copyToRDRAM=2
frameBufferEmulation\copyDepthToRDRAM=1
[7BC50D43]

View File

@ -1,5 +1,5 @@
[General]
version=4
version=5
[video]
fullscreenWidth=640
@ -24,7 +24,7 @@ enableCustomSettings=1
[frameBufferEmulation]
enable=1
copyToRDRAM=1
copyToRDRAM=2
copyDepthToRDRAM=0
copyFromRDRAM=0
detectCFB=0

View File

@ -49,7 +49,7 @@ void Config::resetToDefaults()
#endif
frameBufferEmulation.copyDepthToRDRAM = ctDisable;
frameBufferEmulation.copyFromRDRAM = 0;
frameBufferEmulation.copyToRDRAM = ctSync;
frameBufferEmulation.copyToRDRAM = ctAsync;
frameBufferEmulation.detectCFB = 0;
frameBufferEmulation.N64DepthCompare = 0;
frameBufferEmulation.aspect = 1;