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mirror of https://github.com/blawar/GLideN64.git synced 2024-07-02 09:03:37 +00:00

Fix HD backgrounds load.

This commit is contained in:
Sergey Lipskiy 2014-12-09 23:37:26 +06:00
parent 5df0bca6b9
commit 041e63c67a
2 changed files with 68 additions and 31 deletions

View File

@ -584,57 +584,40 @@ void _updateCachedTexture(const GHQTexInfo & _info, CachedTexture *_pTexture)
default:
_pTexture->textureBytes <<= 2;
}
/*
_pTexture->realWidth = _info.width;
_pTexture->realHeight = _info.height;
/*
_pTexture->scaleS = 1.0f / (f32)(_pTexture->realWidth);
_pTexture->scaleT = 1.0f / (f32)(_pTexture->realHeight);
*/
}
bool TextureCache::_loadHiresTexture(u32 _tile, CachedTexture *_pTexture)
bool TextureCache::_loadHiresBackground(CachedTexture *_pTexture)
{
if (!TFH.isInited())
return false;
isGLError(); // Workaround for Mupen64Plus;
GHQTexInfo ghqTexInfo;
gDPLoadTileInfo & info = gDP.loadInfo[_pTexture->tMem];
int bpl;
u8 * addr = (u8*)(RDRAM + info.texAddress);
int tile_width = _pTexture->width;
int tile_height = _pTexture->height;
if (info.loadType == LOADTYPE_TILE) {
bpl = info.texWidth << info.size >> 1;
addr += (info.ult * bpl) + (((info.uls << info.size) + 1) >> 1);
} else {
if (gSP.textureTile[_tile]->size == G_IM_SIZ_32b)
bpl = gSP.textureTile[_tile]->line << 4;
else if (info.dxt == 0)
bpl = gSP.textureTile[_tile]->line << 3;
else {
u32 dxt = info.dxt;
if (dxt > 1)
dxt = ReverseDXT(dxt, info.width, _pTexture->width, _pTexture->size);
bpl = dxt << 3;
}
}
u8 * addr = (u8*)(RDRAM + gSP.bgImage.address);
int tile_width = gSP.bgImage.width;
int tile_height = gSP.bgImage.height;
int bpl = tile_width << gSP.bgImage.size >> 1;
u8 * paladdr = NULL;
u16 * palette = NULL;
if ((_pTexture->size < G_IM_SIZ_16b) && (gDP.otherMode.textureLUT != G_TT_NONE || _pTexture->format == G_IM_FMT_CI)) {
if (_pTexture->size == G_IM_SIZ_8b)
if ((gSP.bgImage.size < G_IM_SIZ_16b) && (gDP.otherMode.textureLUT != G_TT_NONE || gSP.bgImage.format == G_IM_FMT_CI)) {
if (gSP.bgImage.size == G_IM_SIZ_8b)
paladdr = (u8*)(gDP.TexFilterPalette);
else if (config.textureFilter.txHresAltCRC)
paladdr = (u8*)(gDP.TexFilterPalette + (_pTexture->palette << 5));
paladdr = (u8*)(gDP.TexFilterPalette + (gSP.bgImage.palette << 5));
else
paladdr = (u8*)(gDP.TexFilterPalette + (_pTexture->palette << 4));
paladdr = (u8*)(gDP.TexFilterPalette + (gSP.bgImage.palette << 4));
// TODO: fix palette load
// palette = (rdp.pal_8 + (gSP.textureTile[_t]->palette << 4));
}
u64 ricecrc = txfilter_checksum(addr, tile_width, tile_height, (unsigned short)(_pTexture->format << 8 | _pTexture->size), bpl, paladdr);
u64 ricecrc = txfilter_checksum(addr, tile_width, tile_height, (unsigned short)(gSP.bgImage.format << 8 | gSP.bgImage.size), bpl, paladdr);
GHQTexInfo ghqTexInfo;
if (txfilter_hirestex(_pTexture->crc, ricecrc, palette, &ghqTexInfo)) {
glTexImage2D(GL_TEXTURE_2D, 0, ghqTexInfo.format, ghqTexInfo.width, ghqTexInfo.height, 0, ghqTexInfo.texture_format, ghqTexInfo.pixel_type, ghqTexInfo.data);
assert(!isGLError());
@ -646,7 +629,7 @@ bool TextureCache::_loadHiresTexture(u32 _tile, CachedTexture *_pTexture)
void TextureCache::_loadBackground(CachedTexture *pTexture)
{
if (_loadHiresTexture(0, pTexture))
if (_loadHiresBackground(pTexture))
return;
u32 *pDest;
@ -743,6 +726,59 @@ void TextureCache::_loadBackground(CachedTexture *pTexture)
free(pDest);
}
bool TextureCache::_loadHiresTexture(u32 _tile, CachedTexture *_pTexture)
{
if (!TFH.isInited())
return false;
isGLError(); // Workaround for Mupen64Plus;
gDPLoadTileInfo & info = gDP.loadInfo[_pTexture->tMem];
int bpl;
u8 * addr = (u8*)(RDRAM + info.texAddress);
int tile_width = _pTexture->width;
int tile_height = _pTexture->height;
if (info.loadType == LOADTYPE_TILE) {
bpl = info.texWidth << info.size >> 1;
addr += (info.ult * bpl) + (((info.uls << info.size) + 1) >> 1);
}
else {
if (gSP.textureTile[_tile]->size == G_IM_SIZ_32b)
bpl = gSP.textureTile[_tile]->line << 4;
else if (info.dxt == 0)
bpl = gSP.textureTile[_tile]->line << 3;
else {
u32 dxt = info.dxt;
if (dxt > 1)
dxt = ReverseDXT(dxt, info.width, _pTexture->width, _pTexture->size);
bpl = dxt << 3;
}
}
u8 * paladdr = NULL;
u16 * palette = NULL;
if ((_pTexture->size < G_IM_SIZ_16b) && (gDP.otherMode.textureLUT != G_TT_NONE || _pTexture->format == G_IM_FMT_CI)) {
if (_pTexture->size == G_IM_SIZ_8b)
paladdr = (u8*)(gDP.TexFilterPalette);
else if (config.textureFilter.txHresAltCRC)
paladdr = (u8*)(gDP.TexFilterPalette + (_pTexture->palette << 5));
else
paladdr = (u8*)(gDP.TexFilterPalette + (_pTexture->palette << 4));
// TODO: fix palette load
// palette = (rdp.pal_8 + (gSP.textureTile[_t]->palette << 4));
}
u64 ricecrc = txfilter_checksum(addr, tile_width, tile_height, (unsigned short)(_pTexture->format << 8 | _pTexture->size), bpl, paladdr);
GHQTexInfo ghqTexInfo;
if (txfilter_hirestex(_pTexture->crc, ricecrc, palette, &ghqTexInfo)) {
glTexImage2D(GL_TEXTURE_2D, 0, ghqTexInfo.format, ghqTexInfo.width, ghqTexInfo.height, 0, ghqTexInfo.texture_format, ghqTexInfo.pixel_type, ghqTexInfo.data);
assert(!isGLError());
_updateCachedTexture(ghqTexInfo, _pTexture);
return true;
}
return false;
}
void TextureCache::_load(u32 _tile, CachedTexture *_pTexture)
{
if (_loadHiresTexture(_tile, _pTexture))

View File

@ -75,8 +75,9 @@ private:
void _checkCacheSize();
CachedTexture * _addTexture(u32 _crc32);
void _load(u32 _tile, CachedTexture *_pTexture);
void _loadBackground(CachedTexture *pTexture);
bool _loadHiresTexture(u32 _tile, CachedTexture *_pTexture);
void _loadBackground(CachedTexture *pTexture);
bool _loadHiresBackground(CachedTexture *_pTexture);
void _updateBackground();
typedef std::map<u32, CachedTexture> Textures;