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Add fragmentHeaderCalcLight only if hw light is on.

This commit is contained in:
Sergey Lipskiy 2017-01-08 17:59:35 +07:00
parent 7af25b2452
commit 04ffc45023

View File

@ -1782,7 +1782,8 @@ graphics::CombinerProgram * CombinerProgramBuilder::buildCombinerProgram(Combine
m_fragmentHeaderDepthCompare->write(ssShader); m_fragmentHeaderDepthCompare->write(ssShader);
} }
m_fragmentHeaderCalcLight->write(ssShader); if (bUseHWLight)
m_fragmentHeaderCalcLight->write(ssShader);
/* Write body */ /* Write body */
if (gDP.otherMode.cycleType == G_CYC_2CYCLE) if (gDP.otherMode.cycleType == G_CYC_2CYCLE)