From 05cfca2ec68f0b8b28b933dfd2b0974029c8cde7 Mon Sep 17 00:00:00 2001 From: Sergey Lipskiy Date: Fri, 6 May 2016 15:26:11 +0600 Subject: [PATCH] Code cleanup in OGLRender::drawTexturedRect. --- src/OpenGL.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/OpenGL.cpp b/src/OpenGL.cpp index 17bee28f..28c6376e 100644 --- a/src/OpenGL.cpp +++ b/src/OpenGL.cpp @@ -1186,7 +1186,7 @@ void OGLRender::drawTexturedRect(const TexturedRectParams & _params) texST[t].t1 = (_params.lrt + _params.dtdy) * shiftScaleT - gSP.textureTile[t]->fult; } - if (cache.current[t]->frameBufferTexture) { + if (cache.current[t]->frameBufferTexture != CachedTexture::fbNone) { texST[t].s0 = cache.current[t]->offsetS + texST[t].s0; texST[t].t0 = cache.current[t]->offsetT - texST[t].t0; texST[t].s1 = cache.current[t]->offsetS + texST[t].s1;