From 05e80c29ad949cf4a82f5623e28c81377a28155b Mon Sep 17 00:00:00 2001 From: Logan McNaughton Date: Fri, 30 Dec 2016 21:28:14 -0700 Subject: [PATCH] Fix corrupt graphics in Pokemon Stadium 2 Fixes https://github.com/gonetz/GLideN64/issues/1197 --- ini/GLideN64.custom.ini | 1 + 1 file changed, 1 insertion(+) diff --git a/ini/GLideN64.custom.ini b/ini/GLideN64.custom.ini index ced35330..1a831082 100644 --- a/ini/GLideN64.custom.ini +++ b/ini/GLideN64.custom.ini @@ -91,6 +91,7 @@ frameBufferEmulation\copyToRDRAM=1 [POKEMON%20STADIUM%202] Good_Name=Pokemon Stadium 2 (E)(F)(G)(I)(J)(S)(U) frameBufferEmulation\copyToRDRAM=0 +frameBufferEmulation\copyDepthToRDRAM=0 [POKEMON%20STADIUM%20G&S] Good_Name=Pokemon Stadium Kin Gin (J)