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Code cleanup: remove commented code in BufferedDrawer
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@ -39,7 +39,6 @@ BufferedDrawer::BufferedDrawer(const GLInfo & _glinfo, CachedVertexAttribArray *
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glVertexAttribPointer(triangleAttrib::position, 4, GL_FLOAT, GL_FALSE, sizeof(Vertex), (const GLvoid *)(offsetof(Vertex, x)));
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glVertexAttribPointer(triangleAttrib::color, 4, GL_FLOAT, GL_FALSE, sizeof(Vertex), (const GLvoid *)(offsetof(Vertex, r)));
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glVertexAttribPointer(triangleAttrib::texcoord, 2, GL_FLOAT, GL_FALSE, sizeof(Vertex), (const GLvoid *)(offsetof(Vertex, s)));
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//glVertexAttribPointer(SC_NUMLIGHTS, 1, GL_BYTE, GL_FALSE, sizeof(Vertex), (const GLvoid *)(offsetof(Vertex, HWLight)));
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glVertexAttribPointer(triangleAttrib::modify, 4, GL_BYTE, GL_TRUE, sizeof(Vertex), (const GLvoid *)(offsetof(Vertex, modify)));
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}
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@ -76,26 +76,6 @@ namespace opengl {
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typedef std::unordered_map<u32, u32> BufferOffsets;
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BufferOffsets m_rectBufferOffsets;
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/*
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GLuint m_vao;
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enum {
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TRI_VBO = 0,
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RECT_VBO,
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IBO,
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BO_COUNT
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};
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GLuint m_bufObj[BO_COUNT];
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GLenum m_bufType[BO_COUNT];
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char* m_bufData[BO_COUNT];
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u32 m_bufOffset[BO_COUNT];
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u32 m_bufFormatSize[BO_COUNT];
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u32 m_bufMaxSize;
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GLbitfield m_bufAccess;
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GLbitfield m_bufMapAccess;
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*/
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static const u32 m_bufMaxSize;
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};
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