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Process unsupported blend modes only in two cycles mode.
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@ -443,6 +443,9 @@ void _legacySetBlendMode()
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bool GraphicsDrawer::_setUnsupportedBlendMode() const
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{
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if (gDP.otherMode.cycleType != G_CYC_2CYCLE)
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return false;
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// Modes, which shader blender can't emulate
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const u32 mode = _SHIFTR(gDP.otherMode.l, 16, 16);
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switch (mode) {
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