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mirror of https://github.com/blawar/GLideN64.git synced 2024-07-02 09:03:37 +00:00

Fix VS2013 compatibility and some other inconsistencies

This commit is contained in:
Jj0YzL5nvJ 2020-04-25 23:42:51 -06:00 committed by Sergey Lipskiy
parent 0d68c25143
commit 0e19477b6a
8 changed files with 35 additions and 11 deletions

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@ -1,5 +1,4 @@

Microsoft Visual Studio Solution File, Format Version 12.00
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.25420.1
MinimumVisualStudioVersion = 10.0.40219.1

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@ -54,6 +54,11 @@
<ProjectGuid>{37D31D7F-C4E7-45B0-AEF6-D6824A243CF7}</ProjectGuid>
<RootNamespace>GLideN64</RootNamespace>
</PropertyGroup>
<PropertyGroup Condition="'$(WindowsTargetPlatformVersion)'=='' and '$(VisualStudioVersion)' != '12.0' and '$(VisualStudioVersion)' != '14.0'">
<LatestTargetPlatformVersion>$([Microsoft.Build.Utilities.ToolLocationHelper]::GetLatestSDKTargetPlatformVersion('Windows', '10.0'))</LatestTargetPlatformVersion>
<WindowsTargetPlatformVersion>$(LatestTargetPlatformVersion)</WindowsTargetPlatformVersion>
<TargetPlatformVersion>$(WindowsTargetPlatformVersion)</TargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
@ -522,6 +527,7 @@ copy /Y "$(OutDir)$(TargetName).*" "$(Mupen64PluginsDir_x64)")</Command>
<ClInclude Include="..\..\src\VI.h" />
<ClInclude Include="..\..\src\windows\GLideN64_windows.h" />
<ClInclude Include="..\..\src\wst.h" />
<ClInclude Include="..\..\src\xxHash\xxh3.h" />
<ClInclude Include="..\..\src\xxHash\xxhash.h" />
<ClInclude Include="..\..\src\ZilmarGFX_1_3.h">
<ExcludedFromBuild Condition="'$(Configuration)'=='Debug_mupenplus' Or '$(Configuration)'=='Release_mupenplus'">true</ExcludedFromBuild>
@ -552,4 +558,4 @@ copy /Y "$(OutDir)$(TargetName).*" "$(Mupen64PluginsDir_x64)")</Command>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

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@ -667,6 +667,9 @@
<ClInclude Include="..\..\src\TexrectDrawer.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\src\xxHash\xxh3.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\src\xxHash\xxhash.h">
<Filter>Header Files</Filter>
</ClInclude>
@ -796,4 +799,4 @@
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
</Project>
</Project>

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@ -21,7 +21,11 @@
<PropertyGroup Label="Globals">
<ProjectGuid>{9E05B70F-A294-44A9-A151-B2CC95AA884E}</ProjectGuid>
<RootNamespace>GLideNUIwtl</RootNamespace>
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(WindowsTargetPlatformVersion)'=='' and '$(VisualStudioVersion)' != '12.0' and '$(VisualStudioVersion)' != '14.0'">
<LatestTargetPlatformVersion>$([Microsoft.Build.Utilities.ToolLocationHelper]::GetLatestSDKTargetPlatformVersion('Windows', '10.0'))</LatestTargetPlatformVersion>
<WindowsTargetPlatformVersion>$(LatestTargetPlatformVersion)</WindowsTargetPlatformVersion>
<TargetPlatformVersion>$(WindowsTargetPlatformVersion)</TargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">

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@ -22,7 +22,11 @@
<ProjectGuid>{37CAB375-A7A6-3CAB-BD56-0E954D3FD2FE}</ProjectGuid>
<RootNamespace>GLideNUI</RootNamespace>
<Keyword>Qt4VSv1.0</Keyword>
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(WindowsTargetPlatformVersion)'=='' and '$(VisualStudioVersion)' != '12.0' and '$(VisualStudioVersion)' != '14.0'">
<LatestTargetPlatformVersion>$([Microsoft.Build.Utilities.ToolLocationHelper]::GetLatestSDKTargetPlatformVersion('Windows', '10.0'))</LatestTargetPlatformVersion>
<WindowsTargetPlatformVersion>$(LatestTargetPlatformVersion)</WindowsTargetPlatformVersion>
<TargetPlatformVersion>$(WindowsTargetPlatformVersion)</TargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">

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@ -1,4 +1,4 @@
<?xml version="1.0" encoding="us-ascii"?>
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
@ -20,10 +20,13 @@
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGUID>{DA965BCF-2219-47AF-ACE7-EAF76D5D4756}</ProjectGUID>
<Keyword>Win32Proj</Keyword>
<Platform>Win32</Platform>
<ProjectName>libGLideNHQ</ProjectName>
</PropertyGroup>
<PropertyGroup Condition="'$(WindowsTargetPlatformVersion)'=='' and '$(VisualStudioVersion)' != '12.0' and '$(VisualStudioVersion)' != '14.0'">
<LatestTargetPlatformVersion>$([Microsoft.Build.Utilities.ToolLocationHelper]::GetLatestSDKTargetPlatformVersion('Windows', '10.0'))</LatestTargetPlatformVersion>
<WindowsTargetPlatformVersion>$(LatestTargetPlatformVersion)</WindowsTargetPlatformVersion>
<TargetPlatformVersion>$(WindowsTargetPlatformVersion)</TargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="Windows-1252"?>
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="..\..\src\GLideNHQ\TextureFilters_2xsai.cpp">
<Filter>Source Files</Filter>

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@ -22,6 +22,11 @@
<ProjectGuid>{7BF6F100-31DB-44AE-A2A5-5DDEED9A909C}</ProjectGuid>
<RootNamespace>osal</RootNamespace>
</PropertyGroup>
<PropertyGroup Condition="'$(WindowsTargetPlatformVersion)'=='' and '$(VisualStudioVersion)' != '12.0' and '$(VisualStudioVersion)' != '14.0'">
<LatestTargetPlatformVersion>$([Microsoft.Build.Utilities.ToolLocationHelper]::GetLatestSDKTargetPlatformVersion('Windows', '10.0'))</LatestTargetPlatformVersion>
<WindowsTargetPlatformVersion>$(LatestTargetPlatformVersion)</WindowsTargetPlatformVersion>
<TargetPlatformVersion>$(WindowsTargetPlatformVersion)</TargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>