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Set viewport in TextDrawer::drawText

Fixed text messages not shown in some games.
This commit is contained in:
Sergey Lipskiy 2020-06-14 15:51:53 +07:00
parent ed1648c438
commit 156171bebd

View File

@ -346,6 +346,9 @@ void TextDrawer::drawText(const char *_pText, float _x, float _y) const
gfxContext.setBlending(blend::SRC_ALPHA, blend::ONE_MINUS_SRC_ALPHA);
m_program->activate();
gfxContext.setViewport(0, 0, wnd.getWidth(), wnd.getHeight());
gSP.changed |= CHANGED_VIEWPORT;
Context::TexParameters setParams;
setParams.handle = m_atlas->m_pTexture->name;
setParams.textureUnitIndex = textureIndices::Tex[0];