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Remove gamma correction code from gDPFillRectangle.
Forgot to remove it when gamma correction was moved to post-processor. Fixed green background in Superman.
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@ -765,11 +765,6 @@ void gDPFillRectangle( s32 ulx, s32 uly, s32 lrx, s32 lry )
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if (gDP.otherMode.cycleType == G_CYC_FILL) {
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if ((ulx == 0) && (uly == 0) && (lrx == gDP.scissor.lrx) && (lry == gDP.scissor.lry)) {
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gDPFillRDRAM(gDP.colorImage.address, ulx, uly, lrx, lry, gDP.colorImage.width, gDP.colorImage.size, gDP.fillColor.color);
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if ((*REG.VI_STATUS & 8) != 0) {
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fillColor[0] = sqrtf(fillColor[0]);
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fillColor[1] = sqrtf(fillColor[1]);
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fillColor[2] = sqrtf(fillColor[2]);
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}
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render.clearColorBuffer(fillColor);
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return;
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}
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