mirror of
https://github.com/blawar/GLideN64.git
synced 2024-07-02 09:03:37 +00:00
Limit maxMSAALevel by 16.
This commit is contained in:
parent
ddec3866a7
commit
192317955e
|
@ -1,3 +1,4 @@
|
|||
#include <algorithm>
|
||||
#include <assert.h>
|
||||
#include <Log.h>
|
||||
#include <Config.h>
|
||||
|
@ -20,6 +21,10 @@
|
|||
#include <Graphics/OpenGLContext/GraphicBuffer/GraphicBufferWrapper.h>
|
||||
#endif
|
||||
|
||||
#ifdef min
|
||||
#undef min
|
||||
#endif
|
||||
|
||||
using namespace opengl;
|
||||
|
||||
ContextImpl::ContextImpl()
|
||||
|
@ -528,7 +533,9 @@ s32 ContextImpl::getMaxMSAALevel()
|
|||
{
|
||||
GLint maxMSAALevel = 0;
|
||||
glGetIntegerv(GL_MAX_SAMPLES, &maxMSAALevel);
|
||||
return maxMSAALevel;
|
||||
// Limit maxMSAALevel by 16.
|
||||
// Graphics driver may return 32 for max samples, but pixel format with 32 samples is not supported.
|
||||
return std::min(maxMSAALevel, 16);
|
||||
}
|
||||
|
||||
bool ContextImpl::isError() const
|
||||
|
|
Loading…
Reference in New Issue
Block a user