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Implement command 0x05. This command generates polygons for terrain geometry.
Very large and complex.
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1005
src/F3DSWRS.cpp
1005
src/F3DSWRS.cpp
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@ -666,11 +666,6 @@ void GraphicsDrawer::drawTriangles()
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_prepareDrawTriangle();
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if (gSP.swrs_special) {
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CombinerInfo::get().setCombine(EncodeCombineMode(0, 0, 0, SHADE, 0, 0, 0, 1, 0, 0, 0, SHADE, 0, 0, 0, 1));
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currentCombiner()->update(true);
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}
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Context::DrawTriangleParameters triParams;
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triParams.mode = drawmode::TRIANGLES;
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triParams.flatColors = m_bFlatColors;
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