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UniformCollection: Add missing virtual destructor

This commit is contained in:
Lioncash 2015-10-05 04:11:30 -04:00
parent 19668e2c20
commit 1ce4195c7a

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@ -35,6 +35,8 @@ public:
luTotal
};
virtual ~UniformCollection() {}
virtual void bindWithShaderCombiner(ShaderCombiner * _pCombiner) = 0;
virtual void setColorData(ColorUniforms _index, u32 _dataSize, const void * _data) = 0;
virtual void updateTextureParameters() = 0;