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Implement S2DEX_Obj_RenderMode.
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commit
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1
RSP.cpp
1
RSP.cpp
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@ -288,4 +288,5 @@ void RSP_Init()
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gSP.objMatrix.Y = 0.0f;
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gSP.objMatrix.baseScaleX = 1.0f;
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gSP.objMatrix.baseScaleY = 1.0f;
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gSP.objRendermode = 0;
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}
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@ -51,7 +51,7 @@ void S2DEX_Select_DL( u32 w0, u32 w1 )
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void S2DEX_Obj_RenderMode( u32 w0, u32 w1 )
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{
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LOG(LOG_WARNING, "S2DEX_Obj_RenderMode unimplemented\n");
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gSPObjRendermode(w1);
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}
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void S2DEX_Obj_Rectangle_R( u32 w0, u32 w1 )
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16
S2DEX.h
16
S2DEX.h
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@ -1,11 +1,19 @@
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#ifndef S2DEX_H
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#define S2DEX_H
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#define G_BGLT_LOADBLOCK 0x0033
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#define G_BGLT_LOADTILE 0xfff4
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#define G_BGLT_LOADBLOCK 0x0033
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#define G_BGLT_LOADTILE 0xfff4
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#define G_BG_FLAG_FLIPS 0x01
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#define G_BG_FLAG_FLIPT 0x10
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#define G_BG_FLAG_FLIPS 0x01
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#define G_BG_FLAG_FLIPT 0x10
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#define G_OBJRM_NOTXCLAMP 0x01
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#define G_OBJRM_XLU 0x02
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#define G_OBJRM_ANTIALIAS 0x04
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#define G_OBJRM_BILERP 0x08
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#define G_OBJRM_SHRINKSIZE_1 0x10
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#define G_OBJRM_SHRINKSIZE_2 0x20
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#define G_OBJRM_WIDEN 0x40
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struct uObjScaleBg
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{
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5
gSP.cpp
5
gSP.cpp
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@ -2453,6 +2453,11 @@ void gSPObjSubMatrix( u32 mtx )
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gSP.objMatrix.baseScaleY = _FIXED2FLOAT(objMtx->BaseScaleY, 10);
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}
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void gSPObjRendermode(u32 _mode)
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{
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gSP.objRendermode = _mode;
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}
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#ifdef __VEC4_OPT
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void (*gSPTransformVertex4)(u32 v, float mtx[4][4]) =
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gSPTransformVertex4_default;
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3
gSP.h
3
gSP.h
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@ -104,6 +104,8 @@ struct gSPInfo
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f32 baseScaleX, baseScaleY;
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} objMatrix;
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u32 objRendermode;
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u32 vertexColorBase;
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u32 vertexi;
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@ -207,6 +209,7 @@ void gSPBgRect1Cyc( u32 bg );
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void gSPBgRectCopy( u32 bg );
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void gSPObjMatrix( u32 mtx );
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void gSPObjSubMatrix( u32 mtx );
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void gSPObjRendermode(u32 _mode);
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void gSPSetDMAOffsets( u32 mtxoffset, u32 vtxoffset );
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void gSPSetDMATexOffset(u32 _addr);
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void gSPSetVertexColorBase( u32 base );
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