mirror of
https://github.com/blawar/GLideN64.git
synced 2024-06-27 23:14:05 +00:00
Enabled correctTexrectCoords
flag.
This commit is contained in:
parent
403658b456
commit
24d604f83e
|
@ -139,6 +139,10 @@ extern "C" {
|
|||
RDRAMSize = (word)-1;
|
||||
|
||||
api().RomOpen(romName);
|
||||
|
||||
//Fix the texture coordinates when two 2D rectangles are next to each other
|
||||
//The game creates a gap of half a pixel
|
||||
config.graphics2D.correctTexrectCoords = 1;
|
||||
}
|
||||
|
||||
void gfx_force_43(bool enable) {
|
||||
|
|
Loading…
Reference in New Issue
Block a user