1
0
mirror of https://github.com/blawar/GLideN64.git synced 2024-06-27 23:14:05 +00:00

Enabled correctTexrectCoords flag.

This commit is contained in:
DaMarkov 2022-02-19 22:44:56 +01:00
parent 403658b456
commit 24d604f83e

View File

@ -139,6 +139,10 @@ extern "C" {
RDRAMSize = (word)-1;
api().RomOpen(romName);
//Fix the texture coordinates when two 2D rectangles are next to each other
//The game creates a gap of half a pixel
config.graphics2D.correctTexrectCoords = 1;
}
void gfx_force_43(bool enable) {