mirror of
https://github.com/blawar/GLideN64.git
synced 2024-06-30 08:24:05 +00:00
Enabled correctTexrectCoords
flag.
This commit is contained in:
parent
403658b456
commit
24d604f83e
|
@ -139,6 +139,10 @@ extern "C" {
|
||||||
RDRAMSize = (word)-1;
|
RDRAMSize = (word)-1;
|
||||||
|
|
||||||
api().RomOpen(romName);
|
api().RomOpen(romName);
|
||||||
|
|
||||||
|
//Fix the texture coordinates when two 2D rectangles are next to each other
|
||||||
|
//The game creates a gap of half a pixel
|
||||||
|
config.graphics2D.correctTexrectCoords = 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
void gfx_force_43(bool enable) {
|
void gfx_force_43(bool enable) {
|
||||||
|
|
Loading…
Reference in New Issue
Block a user