mirror of
https://github.com/blawar/GLideN64.git
synced 2024-07-07 03:13:49 +00:00
Remove SHADE combiner creation from Combiner_Init():
It causes issues for games, which do not support HW Lighting.
This commit is contained in:
parent
aaaabec1d2
commit
2831aca26b
|
@ -69,7 +69,6 @@ void Combiner_Init() {
|
|||
gDP.otherMode.cycleType = G_CYC_1CYCLE;
|
||||
cmbInfo.setCombine(EncodeCombineMode(0, 0, 0, TEXEL0, 0, 0, 0, TEXEL0, 0, 0, 0, TEXEL0, 0, 0, 0, TEXEL0));
|
||||
cmbInfo.setCombine(EncodeCombineMode(0, 0, 0, TEXEL0, 0, 0, 0, 1, 0, 0, 0, TEXEL0, 0, 0, 0, 1));
|
||||
cmbInfo.setCombine(EncodeCombineMode(0, 0, 0, SHADE, 0, 0, 0, SHADE, 0, 0, 0, SHADE, 0, 0, 0, SHADE));
|
||||
}
|
||||
|
||||
void Combiner_Destroy() {
|
||||
|
|
Loading…
Reference in New Issue
Block a user