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Enable aspect settings for windowed resolutions.
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@ -186,7 +186,7 @@ void OGLVideo::updateScale()
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void OGLVideo::_setBufferSize()
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{
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if (m_bFullscreen && config.frameBufferEmulation.enable) {
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if (config.frameBufferEmulation.enable) {
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switch (config.video.aspect) {
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case 0: // stretch
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m_width = m_screenWidth;
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