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mirror of https://github.com/blawar/GLideN64.git synced 2024-07-07 03:13:49 +00:00

Reset framebuffer after init in TexrectDrawer::init().

Fixed rendering with frame buffer emmulation disabled.
This commit is contained in:
Sergey Lipskiy 2017-02-16 12:21:37 +07:00
parent 6bae6b71df
commit 2a6d1f1f1b

View File

@ -77,6 +77,7 @@ void TexrectDrawer::init()
// check if everything is OK
assert(!gfxContext.isFramebufferError());
gfxContext.bindFramebuffer(bufferTarget::DRAW_FRAMEBUFFER, ObjectHandle());
m_programTex.reset(gfxContext.createTexrectDrawerDrawShader());
m_programClear.reset(gfxContext.createTexrectDrawerClearShader());