mirror of
https://github.com/blawar/GLideN64.git
synced 2024-07-04 10:03:36 +00:00
Fix #include dependences.
This commit is contained in:
parent
cbaece1021
commit
32892a2236
|
@ -238,7 +238,7 @@ void EndDump()
|
||||||
fclose( dumpFile );
|
fclose( dumpFile );
|
||||||
}
|
}
|
||||||
|
|
||||||
void DebugRSPState( DWORD pci, DWORD pc, DWORD cmd, DWORD w0, DWORD w1 )
|
void DebugRSPState( u32 pci, u32 pc, u32 cmd, u32 w0, u32 w1 )
|
||||||
{
|
{
|
||||||
Debug.rsp.pci = pci;
|
Debug.rsp.pci = pci;
|
||||||
Debug.rsp.pc = pc;
|
Debug.rsp.pc = pc;
|
||||||
|
@ -247,7 +247,7 @@ void DebugRSPState( DWORD pci, DWORD pc, DWORD cmd, DWORD w0, DWORD w1 )
|
||||||
Debug.rsp.w1 = w1;
|
Debug.rsp.w1 = w1;
|
||||||
}
|
}
|
||||||
|
|
||||||
void DebugMsg( WORD type, LPCSTR format, ... )
|
void DebugMsg( u16 type, const char * format, ... )
|
||||||
{
|
{
|
||||||
char text[256];
|
char text[256];
|
||||||
|
|
||||||
|
|
16
Debug.h
16
Debug.h
|
@ -1,11 +1,7 @@
|
||||||
#if !defined( DEBUG_H ) && defined( _DEBUG )
|
#if !defined( DEBUG_H ) && defined( _DEBUG )
|
||||||
#define DEBUG_H
|
#define DEBUG_H
|
||||||
|
|
||||||
#ifndef __LINUX__
|
#include "Types.h"
|
||||||
# include <windows.h>
|
|
||||||
#else
|
|
||||||
# include "winlnxdefs.h"
|
|
||||||
#endif
|
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
|
|
||||||
#define DEBUG_LOW 0x1000
|
#define DEBUG_LOW 0x1000
|
||||||
|
@ -26,11 +22,11 @@
|
||||||
|
|
||||||
struct DebugInfo
|
struct DebugInfo
|
||||||
{
|
{
|
||||||
WORD show, level;
|
u16 show, level;
|
||||||
BOOL detail, paused, step;
|
u8 detail, paused, step;
|
||||||
struct
|
struct
|
||||||
{
|
{
|
||||||
DWORD pci, pc, cmd, w0, w1;
|
u32 pci, pc, cmd, w0, w1;
|
||||||
} rsp;
|
} rsp;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -38,8 +34,8 @@ extern DebugInfo Debug;
|
||||||
|
|
||||||
void OpenDebugDlg();
|
void OpenDebugDlg();
|
||||||
void CloseDebugDlg();
|
void CloseDebugDlg();
|
||||||
void DebugRSPState( DWORD pci, DWORD pc, DWORD cmd, DWORD w0, DWORD w1 );
|
void DebugRSPState( u32 pci, u32 pc, u32 cmd, u32 w0, u32 w1 );
|
||||||
void DebugMsg( WORD type, LPCSTR format, ... );
|
void DebugMsg( u16 type, const char * format, ... );
|
||||||
void StartDump( char *filename );
|
void StartDump( char *filename );
|
||||||
void EndDump();
|
void EndDump();
|
||||||
|
|
||||||
|
|
|
@ -2,6 +2,7 @@
|
||||||
#define DEPTHBUFFER_H
|
#define DEPTHBUFFER_H
|
||||||
|
|
||||||
#include "Types.h"
|
#include "Types.h"
|
||||||
|
#include "Textures.h"
|
||||||
|
|
||||||
struct DepthBuffer
|
struct DepthBuffer
|
||||||
{
|
{
|
||||||
|
|
|
@ -7,6 +7,7 @@
|
||||||
#include "OpenGL.h"
|
#include "OpenGL.h"
|
||||||
#include "FrameBuffer.h"
|
#include "FrameBuffer.h"
|
||||||
#include "DepthBuffer.h"
|
#include "DepthBuffer.h"
|
||||||
|
#include "N64.h"
|
||||||
#include "RSP.h"
|
#include "RSP.h"
|
||||||
#include "RDP.h"
|
#include "RDP.h"
|
||||||
#include "gDP.h"
|
#include "gDP.h"
|
||||||
|
|
1
GBI.cpp
1
GBI.cpp
|
@ -1,6 +1,7 @@
|
||||||
#include <assert.h>
|
#include <assert.h>
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include "convert.h"
|
#include "convert.h"
|
||||||
|
#include "N64.h"
|
||||||
#include "GLideN64.h"
|
#include "GLideN64.h"
|
||||||
#include "GBI.h"
|
#include "GBI.h"
|
||||||
#include "RDP.h"
|
#include "RDP.h"
|
||||||
|
|
|
@ -15,6 +15,7 @@
|
||||||
#include "GLSLCombiner.h"
|
#include "GLSLCombiner.h"
|
||||||
#include "Shaders.h"
|
#include "Shaders.h"
|
||||||
#include "Noise_shader.h"
|
#include "Noise_shader.h"
|
||||||
|
#include "FrameBuffer.h"
|
||||||
#include "DepthBuffer.h"
|
#include "DepthBuffer.h"
|
||||||
|
|
||||||
static GLuint g_vertex_shader_object;
|
static GLuint g_vertex_shader_object;
|
||||||
|
|
|
@ -9,6 +9,7 @@
|
||||||
#include "gDP.h"
|
#include "gDP.h"
|
||||||
#include "Textures.h"
|
#include "Textures.h"
|
||||||
#include "Combiner.h"
|
#include "Combiner.h"
|
||||||
|
#include "FrameBuffer.h"
|
||||||
#include "VI.h"
|
#include "VI.h"
|
||||||
|
|
||||||
GLInfo OGL;
|
GLInfo OGL;
|
||||||
|
|
1
RDP.cpp
1
RDP.cpp
|
@ -2,7 +2,6 @@
|
||||||
#include "RSP.h"
|
#include "RSP.h"
|
||||||
#include "GBI.h"
|
#include "GBI.h"
|
||||||
#include "gDP.h"
|
#include "gDP.h"
|
||||||
#include "Types.h"
|
|
||||||
#include "Debug.h"
|
#include "Debug.h"
|
||||||
|
|
||||||
void RDP_Unknown( u32 w0, u32 w1 )
|
void RDP_Unknown( u32 w0, u32 w1 )
|
||||||
|
|
10
RSP.h
10
RSP.h
|
@ -1,16 +1,6 @@
|
||||||
#ifndef RSP_H
|
#ifndef RSP_H
|
||||||
#define RSP_H
|
#define RSP_H
|
||||||
|
|
||||||
#ifndef __LINUX__
|
|
||||||
#include <windows.h>
|
|
||||||
#else
|
|
||||||
#include "winlnxdefs.h"
|
|
||||||
#include <SDL/SDL.h>
|
|
||||||
#include <SDL/SDL_thread.h>
|
|
||||||
#endif
|
|
||||||
#include "N64.h"
|
|
||||||
#include "GBI.h"
|
|
||||||
#include "gSP.h"
|
|
||||||
#include "Types.h"
|
#include "Types.h"
|
||||||
|
|
||||||
typedef struct
|
typedef struct
|
||||||
|
|
2
gDP.h
2
gDP.h
|
@ -2,7 +2,6 @@
|
||||||
#define GDP_H
|
#define GDP_H
|
||||||
|
|
||||||
#include "Types.h"
|
#include "Types.h"
|
||||||
#include "FrameBuffer.h"
|
|
||||||
|
|
||||||
#define CHANGED_RENDERMODE 0x001
|
#define CHANGED_RENDERMODE 0x001
|
||||||
#define CHANGED_CYCLETYPE 0x002
|
#define CHANGED_CYCLETYPE 0x002
|
||||||
|
@ -59,6 +58,7 @@ struct gDPCombine
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
|
struct FrameBuffer;
|
||||||
struct gDPTile
|
struct gDPTile
|
||||||
{
|
{
|
||||||
u32 format, size, line, tmem, palette;
|
u32 format, size, line, tmem, palette;
|
||||||
|
|
2
gSP.cpp
2
gSP.cpp
|
@ -1,5 +1,6 @@
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <math.h>
|
#include <math.h>
|
||||||
|
#include "N64.h"
|
||||||
#include "GLideN64.h"
|
#include "GLideN64.h"
|
||||||
#include "Debug.h"
|
#include "Debug.h"
|
||||||
#include "Types.h"
|
#include "Types.h"
|
||||||
|
@ -14,6 +15,7 @@
|
||||||
#include "convert.h"
|
#include "convert.h"
|
||||||
#include "S2DEX.h"
|
#include "S2DEX.h"
|
||||||
#include "VI.h"
|
#include "VI.h"
|
||||||
|
#include "FrameBuffer.h"
|
||||||
#include "DepthBuffer.h"
|
#include "DepthBuffer.h"
|
||||||
#ifndef __LINUX__
|
#ifndef __LINUX__
|
||||||
# include "Resource.h"
|
# include "Resource.h"
|
||||||
|
|
Loading…
Reference in New Issue
Block a user