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Correct checksum calculation for CI textures.
Fixed Mischief Makers incorrect textures #1175
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@ -615,7 +615,8 @@ void _calcTileSizes(u32 _t, TileSizes & _sizes, gDPTile * _pLoadTile)
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u32 maskHeight = 1 << pTile->maskt;
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u32 width, height;
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gDPLoadTileInfo &info = gDP.loadInfo[pTile->tmem];
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const u32 tMemMask = gDP.otherMode.textureLUT == G_TT_NONE ? 0x1FF : 0xFF;
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gDPLoadTileInfo &info = gDP.loadInfo[pTile->tmem & tMemMask];
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_sizes.bytes = info.bytes;
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if (info.loadType == LOADTYPE_TILE) {
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if (pTile->masks && ((maskWidth * maskHeight) <= maxTexels))
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@ -1176,7 +1177,8 @@ u32 _calculateCRC(u32 _t, const TextureParams & _params, u32 _bytes)
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const u32 lineBytes = gSP.textureTile[_t]->line << 3;
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_bytes = _params.height*lineBytes;
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}
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const u64 *src = (u64*)&TMEM[gSP.textureTile[_t]->tmem];
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const u32 tMemMask = gDP.otherMode.textureLUT == G_TT_NONE ? 0x1FF : 0xFF;
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const u64 *src = (u64*)&TMEM[gSP.textureTile[_t]->tmem & tMemMask];
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u32 crc = 0xFFFFFFFF;
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crc = CRC_Calculate(crc, src, _bytes);
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