From 380725da534f5ec270d9d36c9554b484cfa90dd8 Mon Sep 17 00:00:00 2001 From: Logan McNaughton Date: Thu, 15 Dec 2016 07:30:52 -0800 Subject: [PATCH] remove inline specifier for gSPFlushTriangles --- src/gSP.cpp | 2 +- src/gSP.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/gSP.cpp b/src/gSP.cpp index d68aa4eb..0973b721 100644 --- a/src/gSP.cpp +++ b/src/gSP.cpp @@ -24,7 +24,7 @@ using namespace std; -inline void gSPFlushTriangles() +void gSPFlushTriangles() { if ((gSP.geometryMode & G_SHADING_SMOOTH) == 0) { video().getRender().drawTriangles(); diff --git a/src/gSP.h b/src/gSP.h index 87a26e8a..d35a241e 100644 --- a/src/gSP.h +++ b/src/gSP.h @@ -223,5 +223,5 @@ extern void (*gSPLightVertex)(SPVertex & _vtx); extern void (*gSPPointLightVertex)(SPVertex & _vtx, float * _vPos); extern void (*gSPBillboardVertex)(u32 v, u32 i); void gSPSetupFunctions(); -inline void gSPFlushTriangles(); +void gSPFlushTriangles(); #endif