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Fix crash in FrameBufferList::renderBuffer when m_pCurrent is NULL

This commit is contained in:
Sergey Lipskiy 2015-03-11 17:34:39 +06:00
parent 4e7a5a6b9e
commit 3ac4f2ddb1

View File

@ -601,7 +601,8 @@ void FrameBufferList::renderBuffer(u32 _address)
glEnable(GL_SCISSOR_TEST);
glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_pCurrent->m_FBO);
if (m_pCurrent != NULL)
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_pCurrent->m_FBO);
ogl.swapBuffers();
gDP.changed |= CHANGED_SCISSOR;
}