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Create auxilary combiners in Combiner_Init().
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@ -63,8 +63,12 @@ static int aAExpanded[] =
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};
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void Combiner_Init() {
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CombinerInfo::get().init();
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CombinerInfo & cmbInfo = CombinerInfo::get();
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cmbInfo.init();
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InitShaderCombiner();
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cmbInfo.setCombine(EncodeCombineMode(0, 0, 0, TEXEL0, 0, 0, 0, TEXEL0, 0, 0, 0, TEXEL0, 0, 0, 0, TEXEL0));
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cmbInfo.setCombine(EncodeCombineMode(0, 0, 0, TEXEL0, 0, 0, 0, 1, 0, 0, 0, TEXEL0, 0, 0, 0, 1));
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cmbInfo.setCombine(EncodeCombineMode(0, 0, 0, SHADE, 0, 0, 0, SHADE, 0, 0, 0, SHADE, 0, 0, 0, SHADE));
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}
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void Combiner_Destroy() {
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