From 40da41d953a21a3cd5c624ea8626a7cc4de775f8 Mon Sep 17 00:00:00 2001 From: Gillou68310 Date: Wed, 1 Jul 2015 11:20:00 +0200 Subject: [PATCH] Fix framebuffer texture rectangle coordinate in GLES2 --- src/FrameBuffer.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/FrameBuffer.cpp b/src/FrameBuffer.cpp index daeb40fd..6bc6e665 100644 --- a/src/FrameBuffer.cpp +++ b/src/FrameBuffer.cpp @@ -760,6 +760,7 @@ void FrameBufferList::renderBuffer(u32 _address) pBuffer->m_pTexture->offsetT = (float)height; textureCache().activateTexture(0, pBuffer->m_pTexture); gSP.textureTile[0]->fuls = gSP.textureTile[0]->fult = 0.0f; + gSP.textureTile[0]->shifts = gSP.textureTile[0]->shiftt = 0; currentCombiner()->updateTextureInfo(true); CombinerInfo::get().updateParameters(OGLRender::rsTexRect);