1
0
mirror of https://github.com/blawar/GLideN64.git synced 2024-07-02 09:03:37 +00:00

Fix error introduced by c14ae30

This commit is contained in:
S2S 2020-05-18 17:50:10 +02:00 committed by Sergey Lipskiy
parent c14ae30c6d
commit 46d170e5fb

View File

@ -1233,11 +1233,6 @@ public:
" lowp vec4 c01 = texelFetch(tex, ivec2(tcData[1]), 0); \\\n"
" lowp vec4 c10 = texelFetch(tex, ivec2(tcData[2]), 0); \\\n"
" lowp vec4 c11 = texelFetch(tex, ivec2(tcData[3]), 0); \\\n"
" lowp vec2 texSize = vec2(textureSize(tex,0)); \\\n"
" lowp vec4 c00 = texture(tex, (tcData[0] + 0.5)/texSize); \\\n"
" lowp vec4 c01 = texture(tex, (tcData[1] + 0.5)/texSize); \\\n"
" lowp vec4 c10 = texture(tex, (tcData[2] + 0.5)/texSize); \\\n"
" lowp vec4 c11 = texture(tex, (tcData[3] + 0.5)/texSize); \\\n"
" if(uEnableAlphaTest == 1){ \\\n" // Calculate premultiplied color values
" c00.rgb *= c00.a; \\\n"
" c01.rgb *= c01.a; \\\n"