From 50a58aced0f4378e7820fcd3e90ea08e3af59cb8 Mon Sep 17 00:00:00 2001 From: unknown Date: Mon, 13 Apr 2015 20:06:23 +0600 Subject: [PATCH] Disable copy to RDRAM for San Francisco Rush 2049 and Penny Racers --- GLideN64.ini | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/GLideN64.ini b/GLideN64.ini index 27b4dfa1..3dcc6bba 100644 --- a/GLideN64.ini +++ b/GLideN64.ini @@ -173,6 +173,11 @@ frameBufferEmulation\detectCFB=1 Good_Name=NBA Courtside 2 Featuring Kobe Bryant (U) frameBufferEmulation\detectCFB=1 +[PENNY%20RACERS] +Good Name=Penny Racers (E)(U) +frameBufferEmulation\copyDepthToRDRAM=0 +frameBufferEmulation\copyToRDRAM=0 + [PAPER%20MARIO] Good_Name=Paper Mario (E)(U) video\multisampling=0 @@ -198,6 +203,11 @@ frameBufferEmulation\detectCFB=1 Good_Name=Roadsters Trophy (E)(U) frameBufferEmulation\copyDepthToRDRAM=0 +[Rush%202049] +Good_Name=San Francisco Rush 2049 (U) +frameBufferEmulation\copyDepthToRDRAM=0 +frameBufferEmulation\copyToRDRAM=0 + [STARCRAFT%2064] Good_Name=Star Craft 64 (E)(G)(U) frameBufferEmulation\detectCFB=1