mirror of
https://github.com/blawar/GLideN64.git
synced 2024-07-04 10:03:36 +00:00
RunConfig() returns true if user pushed OK.
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2b87c0e131
commit
526dfe0846
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@ -178,7 +178,8 @@ void ConfigDialog::_init()
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ConfigDialog::ConfigDialog(QWidget *parent) :
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QDialog(parent),
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ui(new Ui::ConfigDialog)
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ui(new Ui::ConfigDialog),
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m_accepted(false)
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{
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ui->setupUi(this);
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_init();
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@ -191,6 +192,7 @@ ConfigDialog::~ConfigDialog()
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void ConfigDialog::accept()
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{
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m_accepted = true;
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const int currentWindowedResolution = ui->windowedResolutionComboBox->currentIndex();
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config.video.windowedWidth = WindowedModes[currentWindowedResolution].width;
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config.video.windowedHeight = WindowedModes[currentWindowedResolution].height;
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@ -16,6 +16,8 @@ public:
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explicit ConfigDialog(QWidget *parent = 0);
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~ConfigDialog();
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bool isAccepted() const {return m_accepted;}
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public Q_SLOTS:
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virtual void accept();
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@ -34,6 +36,7 @@ private:
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Ui::ConfigDialog *ui;
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QFont m_font;
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QColor m_color;
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bool m_accepted;
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};
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#endif // CONFIGDIALOG_H
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@ -15,7 +15,7 @@ inline void initMyResource() { Q_INIT_RESOURCE(icon); }
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inline void cleanMyResource() { Q_CLEANUP_RESOURCE(icon); }
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static
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int openConfigDialog()
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int openConfigDialog(bool & _accepted)
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{
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cleanMyResource();
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initMyResource();
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@ -27,7 +27,9 @@ int openConfigDialog()
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ConfigDialog w;
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w.show();
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return a.exec();
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const int res = a.exec();
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_accepted = w.isAccepted();
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return res;
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}
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static
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@ -45,10 +47,11 @@ int openAboutDialog()
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return a.exec();
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}
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int runConfigThread() {
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std::thread configThread(openConfigDialog);
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bool runConfigThread() {
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bool accepted = false;
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std::thread configThread(openConfigDialog, std::ref(accepted));
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configThread.join();
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return 0;
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return accepted;
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}
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int runAboutThread() {
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@ -57,7 +60,7 @@ int runAboutThread() {
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return 0;
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}
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EXPORT int CALL RunConfig()
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EXPORT bool CALL RunConfig()
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{
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return runConfigThread();
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}
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@ -13,7 +13,7 @@ extern "C" {
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#define CALL _cdecl
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#endif
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EXPORT int CALL RunConfig();
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EXPORT bool CALL RunConfig();
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EXPORT int CALL RunAbout();
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EXPORT void CALL LoadConfig();
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EXPORT void CALL SaveScreenshot(const char * _folder, const char * _name, int _width, int _height, const unsigned char * _data);
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