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Force software vertex clipping to enabled for GLES

This commit is contained in:
fzurita 2021-09-26 12:08:53 -04:00
parent f2a69be96f
commit 576c82185b

View File

@ -104,6 +104,11 @@ void GLInfo::init() {
config.generalEmulation.enableHybridFilter = 0;
}
// Force software vertex clipping to enabled for GLES
if (isGLESX) {
config.generalEmulation.enableClipping = 1;
}
drawElementsBaseVertex = !isGLESX ||
(Utils::isExtensionSupported(*this, "GL_EXT_draw_elements_base_vertex") || numericVersion >= 32);
#ifdef EGL