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Fix GraphicsDrawer::_initStates() call.
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@ -1558,6 +1558,7 @@ void GraphicsDrawer::_setSpecialTexrect() const
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void GraphicsDrawer::_initData()
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void GraphicsDrawer::_initData()
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{
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{
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_initStates();
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_setSpecialTexrect();
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_setSpecialTexrect();
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textureCache().init();
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textureCache().init();
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