1
0
mirror of https://github.com/blawar/GLideN64.git synced 2024-07-02 09:03:37 +00:00

Clean up libGlideNHQ.vcxproj

This commit is contained in:
zilmar 2018-10-10 18:16:52 +11:00 committed by Sergey Lipskiy
parent 5470e1e775
commit 5f008e4c92
2 changed files with 70 additions and 595 deletions

View File

@ -65,89 +65,14 @@
<ProjectName>libGLideNHQ</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<PropertyGroup Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolSet>$(DefaultPlatformToolset)</PlatformToolSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolSet>$(DefaultPlatformToolset)</PlatformToolSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolSet>$(DefaultPlatformToolset)</PlatformToolSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolSet>$(DefaultPlatformToolset)</PlatformToolSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolSet>$(DefaultPlatformToolset)</PlatformToolSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_with_debug_mupen64plus|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolSet>$(DefaultPlatformToolset)</PlatformToolSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolSet>$(DefaultPlatformToolset)</PlatformToolSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_with_debug_mupen64plus|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolSet>$(DefaultPlatformToolset)</PlatformToolSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_dll|Win32'" Label="Configuration">
<PropertyGroup Condition="'$(Configuration)'=='Release_dll'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolSet>$(DefaultPlatformToolset)</PlatformToolSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_dll|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolSet>$(DefaultPlatformToolset)</PlatformToolSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolSet>$(DefaultPlatformToolset)</PlatformToolSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolSet>$(DefaultPlatformToolset)</PlatformToolSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolSet>$(DefaultPlatformToolset)</PlatformToolSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolSet>$(DefaultPlatformToolset)</PlatformToolSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
@ -158,560 +83,110 @@
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.20506.1</_ProjectFileVersion>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">libGLideNHQ.dir\Debug\</IntDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|Win32'">libGLideNHQ.dir\Debug\</IntDir>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">libGLideNHQ</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">libGLideNHQ</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|Win32'">libGLideNHQ</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|x64'">libGLideNHQ</TargetName>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.lib</TargetExt>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.lib</TargetExt>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|Win32'">.lib</TargetExt>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|x64'">.lib</TargetExt>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">libGLideNHQ.dir\Release\</IntDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release_with_debug_mupen64plus|Win32'">libGLideNHQ.dir\Release\</IntDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release_dll|Win32'">libGLideNHQ.dir\Release\</IntDir>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">libGLideNHQ</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release_with_debug_mupen64plus|Win32'">libGLideNHQ</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">libGLideNHQ</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release_with_debug_mupen64plus|x64'">libGLideNHQ</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release_dll|Win32'">libGLideNHQ</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release_dll|x64'">libGLideNHQ</TargetName>
<OutDir Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">$(SolutionDir)GLideNHQ\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">libGLideNHQ.dir\MinSizeRel\</IntDir>
<TargetName Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">libGLideNHQ</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">libGLideNHQ</TargetName>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">.lib</TargetExt>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">.lib</TargetExt>
<OutDir Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">$(SolutionDir)GLideNHQ\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">libGLideNHQ.dir\RelWithDebInfo\</IntDir>
<TargetName Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">libGLideNHQ</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">libGLideNHQ</TargetName>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">.lib</TargetExt>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">.lib</TargetExt>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<IntDir Condition="'$(Configuration)'=='Debug' Or '$(Configuration)'=='Debug_mupenplus_uniformset'">libGLideNHQ.dir\Debug\</IntDir>
<IntDir Condition="'$(Configuration)'=='Release' Or '$(Configuration)'=='Release_with_debug_mupen64plus' Or '$(Configuration)'=='Release_dll'">libGLideNHQ.dir\Release\</IntDir>
<IntDir Condition="'$(Configuration)'=='MinSizeRel'">libGLideNHQ.dir\MinSizeRel\</IntDir>
<IntDir Condition="'$(Configuration)'=='RelWithDebInfo'">libGLideNHQ.dir\RelWithDebInfo\</IntDir>
<TargetName>libGLideNHQ</TargetName>
<TargetExt>.lib</TargetExt>
<OutDir>$(SolutionDir)GLideNHQ\$(Configuration)\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_with_debug_mupen64plus|Win32'">
<TargetExt>.lib</TargetExt>
<OutDir>$(SolutionDir)GLideNHQ\$(Configuration)\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<TargetExt>.lib</TargetExt>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_with_debug_mupen64plus|x64'">
<TargetExt>.lib</TargetExt>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_dll|Win32'">
<OutDir>$(SolutionDir)GLideNHQ\$(Configuration)\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>$(SolutionDir)GLideNHQ\$(Configuration)\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|Win32'">
<OutDir>$(SolutionDir)GLideNHQ\$(Configuration)\</OutDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>..\..\src;..\..\src\inc;..\..\src\osal;..\..\src\GLideNHQ\inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AssemblerListingLocation>Debug/</AssemblerListingLocation>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\src;$(ProjectDir)..\..\src\inc;$(ProjectDir)..\..\src\osal;$(ProjectDir)..\..\src\GLideNHQ\inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<CompileAs>CompileAsCpp</CompileAs>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
<Optimization>Disabled</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>UNICODE;WIN32;_WINDOWS;_DEBUG;WIN32;OS_WINDOWS;_CRT_SECURE_NO_WARNINGS;DEBUG;__MSC__;CMAKE_INTDIR="Debug";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
<PreprocessorDefinitions>UNICODE;WIN32;_WINDOWS;OS_WINDOWS;_CRT_SECURE_NO_WARNINGS;__MSC__;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<ObjectFileName>$(IntDir)</ObjectFileName>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Platform)'=='Win32'">
<ClCompile>
<PreprocessorDefinitions>WIN32_ASM;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug' Or '$(Configuration)'=='Debug_mupenplus_uniformset'">
<ClCompile>
<AssemblerListingLocation>Debug/</AssemblerListingLocation>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
<Optimization>Disabled</Optimization>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PreprocessorDefinitions>_DEBUG;DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;_DEBUG;WIN32;OS_WINDOWS;_CRT_SECURE_NO_WARNINGS;DEBUG;__MSC__;CMAKE_INTDIR=\"Debug\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>C:\Users\Sergey\Glide64\GLideN64\GLideNHQ\inc;C:\Tools\boost\boost_1_57_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>C:\Users\Sergey\Glide64\GLideN64\GLideNHQ\inc;C:\Tools\boost\boost_1_57_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib>
<AdditionalDependencies>libpngd.lib;zlibd.lib;legacy_stdio_definitions.lib</AdditionalDependencies>
<AdditionalDependencies>libpngd.lib;zlibd.lib;</AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug' And '$(Platform)'=='Win32'">
<Lib>
<AdditionalLibraryDirectories>lib/dbg</AdditionalLibraryDirectories>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\src;$(ProjectDir)..\..\src\inc;$(ProjectDir)..\..\src\osal;$(ProjectDir)..\..\src\GLideNHQ\inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AssemblerListingLocation>Debug/</AssemblerListingLocation>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<CompileAs>CompileAsCpp</CompileAs>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
<Optimization>Disabled</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>UNICODE;_WINDOWS;_DEBUG;OS_WINDOWS;_CRT_SECURE_NO_WARNINGS;DEBUG;CMAKE_INTDIR="Debug";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;_DEBUG;WIN32;OS_WINDOWS;_CRT_SECURE_NO_WARNINGS;DEBUG;__MSC__;CMAKE_INTDIR=\"Debug\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>C:\Users\Sergey\Glide64\GLideN64\GLideNHQ\inc;C:\Tools\boost\boost_1_57_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>C:\Users\Sergey\Glide64\GLideN64\GLideNHQ\inc;C:\Tools\boost\boost_1_57_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib>
<AdditionalDependencies>libpngd.lib;zlibd.lib;legacy_stdio_definitions.lib</AdditionalDependencies>
</Lib>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug' And '$(Platform)'=='x64'">
<Lib>
<AdditionalLibraryDirectories>lib/x64/dbg</AdditionalLibraryDirectories>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>..\..\src\inc;..\..\src\osal;..\..\src\GLideNHQ\inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AssemblerListingLocation>Debug/</AssemblerListingLocation>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<CompileAs>CompileAsCpp</CompileAs>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
<Optimization>Disabled</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>UNICODE;WIN32;_WINDOWS;_DEBUG;WIN32;OS_WINDOWS;_CRT_SECURE_NO_WARNINGS;DEBUG;__MSC__;CMAKE_INTDIR="Debug";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;_DEBUG;WIN32;OS_WINDOWS;_CRT_SECURE_NO_WARNINGS;DEBUG;__MSC__;CMAKE_INTDIR=\"Debug\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>C:\Users\Sergey\Glide64\GLideN64\GLideNHQ\inc;C:\Tools\boost\boost_1_57_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>C:\Users\Sergey\Glide64\GLideN64\GLideNHQ\inc;C:\Tools\boost\boost_1_57_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib>
<AdditionalDependencies>libpngd.lib;zlibd.lib;legacy_stdio_definitions.lib</AdditionalDependencies>
</Lib>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug_mupenplus_uniformset'">
<Lib>
<AdditionalLibraryDirectories>../../src/GLideNHQ/lib</AdditionalLibraryDirectories>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_mupenplus_uniformset|x64'">
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release' Or '$(Configuration)'=='Release_with_debug_mupen64plus' Or '$(Configuration)'=='Release_dll' Or '$(Configuration)'=='RelWithDebInfo' Or '$(Configuration)'=='MinSizeRel'">
<ClCompile>
<AdditionalIncludeDirectories>..\..\src\inc;..\..\src\osal;..\..\src\GLideNHQ\inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AssemblerListingLocation>Debug/</AssemblerListingLocation>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<CompileAs>CompileAsCpp</CompileAs>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
<Optimization>Disabled</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>UNICODE;WIN32;_WINDOWS;_DEBUG;WIN32;OS_WINDOWS;_CRT_SECURE_NO_WARNINGS;DEBUG;__MSC__;CMAKE_INTDIR="Debug";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;_DEBUG;WIN32;OS_WINDOWS;_CRT_SECURE_NO_WARNINGS;DEBUG;__MSC__;CMAKE_INTDIR=\"Debug\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>C:\Users\Sergey\Glide64\GLideN64\GLideNHQ\inc;C:\Tools\boost\boost_1_57_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>C:\Users\Sergey\Glide64\GLideN64\GLideNHQ\inc;C:\Tools\boost\boost_1_57_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib>
<AdditionalDependencies>libpngd.lib;zlibd.lib;legacy_stdio_definitions.lib</AdditionalDependencies>
</Lib>
<Lib>
<AdditionalLibraryDirectories>../../src/GLideNHQ/lib</AdditionalLibraryDirectories>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>..\..\src;..\..\src\inc;..\..\src\osal;..\..\src\GLideNHQ\inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AssemblerListingLocation>Release/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<Optimization>MaxSpeed</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>
</DebugInformationFormat>
<PreprocessorDefinitions>UNICODE;WIN32;_WINDOWS;NDEBUG;OS_WINDOWS;_CRT_SECURE_NO_WARNINGS;__MSC__;CMAKE_INTDIR="Release";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<Optimization>MaxSpeed</Optimization>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;WIN32;OS_WINDOWS;_CRT_SECURE_NO_WARNINGS;DEBUG;__MSC__;CMAKE_INTDIR=\"Release\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>C:\Users\Sergey\Glide64\GLideN64\GLideNHQ\inc;C:\Tools\boost\boost_1_57_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>C:\Users\Sergey\Glide64\GLideN64\GLideNHQ\inc;C:\Tools\boost\boost_1_57_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib>
<AdditionalDependencies>libpng.lib;zlib.lib;legacy_stdio_definitions.lib</AdditionalDependencies>
<AdditionalDependencies>libpng.lib;zlib.lib;</AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release_dll'">
<ClCompile>
<PreprocessorDefinitions>TXFILTER_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='RelWithDebInfo'">
<ClCompile>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='MinSizeRel'">
<ClCompile>
<Optimization>MinSpace</Optimization>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='RelWithDebInfo' Or '$(Configuration)'=='MinSizeRel'">
<ClCompile>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="('$(Configuration)'=='Release' Or '$(Configuration)'=='Release_with_debug_mupen64plus') And '$(Platform)'=='Win32'">
<Lib>
<AdditionalLibraryDirectories>lib/rel</AdditionalLibraryDirectories>
</Lib>
<Link>
<AdditionalLibraryDirectories>%BOOST_ROOT%/lib32-msvc-12.0;../lib</AdditionalLibraryDirectories>
<AdditionalDependencies>libpng.lib;zlib.lib;libboost_filesystem-vc120-mt-sg-1_57.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_with_debug_mupen64plus|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>..\..\src;..\..\src\inc;..\..\src\osal;..\..\src\GLideNHQ\inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AssemblerListingLocation>Release/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<Optimization>MaxSpeed</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>
</DebugInformationFormat>
<PreprocessorDefinitions>UNICODE;WIN32;_WINDOWS;NDEBUG;OS_WINDOWS;_CRT_SECURE_NO_WARNINGS;__MSC__;CMAKE_INTDIR="Release";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;WIN32;OS_WINDOWS;_CRT_SECURE_NO_WARNINGS;DEBUG;__MSC__;CMAKE_INTDIR=\"Release\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>C:\Users\Sergey\Glide64\GLideN64\GLideNHQ\inc;C:\Tools\boost\boost_1_57_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>C:\Users\Sergey\Glide64\GLideN64\GLideNHQ\inc;C:\Tools\boost\boost_1_57_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<ItemDefinitionGroup Condition="('$(Configuration)'=='Release' Or '$(Configuration)'=='Release_with_debug_mupen64plus') And '$(Platform)'=='x64'">
<Lib>
<AdditionalDependencies>libpng.lib;zlib.lib;legacy_stdio_definitions.lib</AdditionalDependencies>
<AdditionalLibraryDirectories>lib/rel</AdditionalLibraryDirectories>
</Lib>
<Link>
<AdditionalLibraryDirectories>%BOOST_ROOT%/lib32-msvc-12.0;../lib</AdditionalLibraryDirectories>
<AdditionalDependencies>libpng.lib;zlib.lib;libboost_filesystem-vc120-mt-sg-1_57.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<AdditionalIncludeDirectories>..\..\src;..\..\src\inc;..\..\src\osal;..\..\src\GLideNHQ\inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AssemblerListingLocation>Release/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<Optimization>MaxSpeed</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>
</DebugInformationFormat>
<PreprocessorDefinitions>UNICODE;_WINDOWS;NDEBUG;OS_WINDOWS;_CRT_SECURE_NO_WARNINGS;CMAKE_INTDIR="Release";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;WIN32;OS_WINDOWS;_CRT_SECURE_NO_WARNINGS;DEBUG;__MSC__;CMAKE_INTDIR=\"Release\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>C:\Users\Sergey\Glide64\GLideN64\GLideNHQ\inc;C:\Tools\boost\boost_1_57_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>C:\Users\Sergey\Glide64\GLideN64\GLideNHQ\inc;C:\Tools\boost\boost_1_57_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib>
<AdditionalDependencies>libpng.lib;zlib.lib;legacy_stdio_definitions.lib</AdditionalDependencies>
<AdditionalLibraryDirectories>lib/x64/rel</AdditionalLibraryDirectories>
</Lib>
<Link>
<AdditionalLibraryDirectories>%BOOST_ROOT%/lib32-msvc-12.0;../lib</AdditionalLibraryDirectories>
<AdditionalDependencies>libpng.lib;zlib.lib;libboost_filesystem-vc120-mt-sg-1_57.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_with_debug_mupen64plus|x64'">
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='MinSizeRel' Or '$(Configuration)'=='RelWithDebInfo'">
<ClCompile>
<AdditionalIncludeDirectories>..\..\src;..\..\src\inc;..\..\src\osal;..\..\src\GLideNHQ\inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AssemblerListingLocation>Release/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<Optimization>MaxSpeed</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>
</DebugInformationFormat>
<PreprocessorDefinitions>UNICODE;_WINDOWS;NDEBUG;OS_WINDOWS;_CRT_SECURE_NO_WARNINGS;CMAKE_INTDIR="Release";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<AssemblerListingLocation>$(Configuration)/</AssemblerListingLocation>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;WIN32;OS_WINDOWS;_CRT_SECURE_NO_WARNINGS;DEBUG;__MSC__;CMAKE_INTDIR=\"Release\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>C:\Users\Sergey\Glide64\GLideN64\GLideNHQ\inc;C:\Tools\boost\boost_1_57_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>C:\Users\Sergey\Glide64\GLideN64\GLideNHQ\inc;C:\Tools\boost\boost_1_57_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib>
<AdditionalDependencies>libpng.lib;zlib.lib;legacy_stdio_definitions.lib</AdditionalDependencies>
<AdditionalLibraryDirectories>lib/x64/rel</AdditionalLibraryDirectories>
</Lib>
<Link>
<AdditionalLibraryDirectories>%BOOST_ROOT%/lib32-msvc-12.0;../lib</AdditionalLibraryDirectories>
<AdditionalDependencies>libpng.lib;zlib.lib;libboost_filesystem-vc120-mt-sg-1_57.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_dll|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>%USERPROFILE%\WS\GLideN64\GLideNHQ\inc;C:\Tools\boost\boost_1_57_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AssemblerListingLocation>Release/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<Optimization>MaxSpeed</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>
</DebugInformationFormat>
<PreprocessorDefinitions>TXFILTER_DLL;WIN32;_WINDOWS;NDEBUG;WIN32;OS_WINDOWS;_CRT_SECURE_NO_WARNINGS;DEBUG;__MSC__;CMAKE_INTDIR="Release";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;WIN32;OS_WINDOWS;_CRT_SECURE_NO_WARNINGS;DEBUG;__MSC__;CMAKE_INTDIR=\"Release\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>C:\Users\Sergey\Glide64\GLideN64\GLideNHQ\inc;C:\Tools\boost\boost_1_57_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>C:\Users\Sergey\Glide64\GLideN64\GLideNHQ\inc;C:\Tools\boost\boost_1_57_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib>
<AdditionalDependencies>libpng.lib;zlib.lib;libboost_filesystem-vc120-mt-s-1_57.lib</AdditionalDependencies>
<AdditionalLibraryDirectories>%BOOST_ROOT%/lib32-msvc-12.0;../lib</AdditionalLibraryDirectories>
</Lib>
<Link>
<AdditionalLibraryDirectories>%BOOST_ROOT%/lib32-msvc-12.0;../lib</AdditionalLibraryDirectories>
<AdditionalDependencies>libpng.lib;zlib.lib;libboost_filesystem-vc120-mt-s-1_57.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_dll|x64'">
<ClCompile>
<AdditionalIncludeDirectories>%USERPROFILE%\WS\GLideN64\GLideNHQ\inc;C:\Tools\boost\boost_1_57_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AssemblerListingLocation>Release/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<Optimization>MaxSpeed</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>
</DebugInformationFormat>
<PreprocessorDefinitions>TXFILTER_DLL;WIN32;_WINDOWS;NDEBUG;WIN32;OS_WINDOWS;_CRT_SECURE_NO_WARNINGS;DEBUG;__MSC__;CMAKE_INTDIR="Release";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;WIN32;OS_WINDOWS;_CRT_SECURE_NO_WARNINGS;DEBUG;__MSC__;CMAKE_INTDIR=\"Release\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>C:\Users\Sergey\Glide64\GLideN64\GLideNHQ\inc;C:\Tools\boost\boost_1_57_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>C:\Users\Sergey\Glide64\GLideN64\GLideNHQ\inc;C:\Tools\boost\boost_1_57_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib>
<AdditionalDependencies>libpng.lib;zlib.lib;libboost_filesystem-vc120-mt-s-1_57.lib</AdditionalDependencies>
<AdditionalLibraryDirectories>%BOOST_ROOT%/lib32-msvc-12.0;../lib</AdditionalLibraryDirectories>
</Lib>
<Link>
<AdditionalLibraryDirectories>%BOOST_ROOT%/lib32-msvc-12.0;../lib</AdditionalLibraryDirectories>
<AdditionalDependencies>libpng.lib;zlib.lib;libboost_filesystem-vc120-mt-s-1_57.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>C:\Users\Sergey\Glide64\GLideN64\GLideNHQ\inc;C:\Tools\boost\boost_1_57_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AssemblerListingLocation>MinSizeRel/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<Optimization>MinSpace</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>
</DebugInformationFormat>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;WIN32;OS_WINDOWS;_CRT_SECURE_NO_WARNINGS;DEBUG;__MSC__;CMAKE_INTDIR="MinSizeRel";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;WIN32;OS_WINDOWS;_CRT_SECURE_NO_WARNINGS;DEBUG;__MSC__;CMAKE_INTDIR=\"MinSizeRel\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>C:\Users\Sergey\Glide64\GLideN64\GLideNHQ\inc;C:\Tools\boost\boost_1_57_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>C:\Users\Sergey\Glide64\GLideN64\GLideNHQ\inc;C:\Tools\boost\boost_1_57_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">
<ClCompile>
<AdditionalIncludeDirectories>C:\Users\Sergey\Glide64\GLideN64\GLideNHQ\inc;C:\Tools\boost\boost_1_57_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AssemblerListingLocation>MinSizeRel/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<Optimization>MinSpace</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>
</DebugInformationFormat>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;WIN32;OS_WINDOWS;_CRT_SECURE_NO_WARNINGS;DEBUG;__MSC__;CMAKE_INTDIR="MinSizeRel";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;WIN32;OS_WINDOWS;_CRT_SECURE_NO_WARNINGS;DEBUG;__MSC__;CMAKE_INTDIR=\"MinSizeRel\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>C:\Users\Sergey\Glide64\GLideN64\GLideNHQ\inc;C:\Tools\boost\boost_1_57_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>C:\Users\Sergey\Glide64\GLideN64\GLideNHQ\inc;C:\Tools\boost\boost_1_57_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>C:\Users\Sergey\Glide64\GLideN64\GLideNHQ\inc;C:\Tools\boost\boost_1_57_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AssemblerListingLocation>RelWithDebInfo/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<Optimization>MaxSpeed</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;WIN32;OS_WINDOWS;_CRT_SECURE_NO_WARNINGS;DEBUG;__MSC__;CMAKE_INTDIR="RelWithDebInfo";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;WIN32;OS_WINDOWS;_CRT_SECURE_NO_WARNINGS;DEBUG;__MSC__;CMAKE_INTDIR=\"RelWithDebInfo\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>C:\Users\Sergey\Glide64\GLideN64\GLideNHQ\inc;C:\Tools\boost\boost_1_57_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>C:\Users\Sergey\Glide64\GLideN64\GLideNHQ\inc;C:\Tools\boost\boost_1_57_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">
<ClCompile>
<AdditionalIncludeDirectories>C:\Users\Sergey\Glide64\GLideN64\GLideNHQ\inc;C:\Tools\boost\boost_1_57_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AssemblerListingLocation>RelWithDebInfo/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<Optimization>MaxSpeed</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;WIN32;OS_WINDOWS;_CRT_SECURE_NO_WARNINGS;DEBUG;__MSC__;CMAKE_INTDIR="RelWithDebInfo";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;WIN32;OS_WINDOWS;_CRT_SECURE_NO_WARNINGS;DEBUG;__MSC__;CMAKE_INTDIR=\"RelWithDebInfo\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>C:\Users\Sergey\Glide64\GLideN64\GLideNHQ\inc;C:\Tools\boost\boost_1_57_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>C:\Users\Sergey\Glide64\GLideN64\GLideNHQ\inc;C:\Tools\boost\boost_1_57_0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\src\GLideNHQ\TextureFilters.cpp" />

View File

@ -149,7 +149,7 @@ TxUtil::RiceCRC32(const uint8* src, int width, int height, int size, int rowStri
const uint32 bytesPerLine = width << size >> 1;
try {
#ifdef __MSC__
#ifdef WIN32_ASM
__asm {
push ebx;
push esi;
@ -262,7 +262,7 @@ TxUtil::RiceCRC32_CI4(const uint8* src, int width, int height, int rowStride,
/* 4bit CI */
try {
#ifdef __MSC__
#ifdef WIN32_ASM
__asm {
push ebx;
push esi;
@ -395,7 +395,7 @@ TxUtil::RiceCRC32_CI8(const uint8* src, int width, int height, int rowStride,
/* 8bit CI */
try {
#ifdef __MSC__
#ifdef WIN32_ASM
const uint32 bytes_per_width = width;
__asm {
push ebx;