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Increase default texture cache size for Zilmar build.
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@ -106,7 +106,7 @@ void Config_LoadConfig()
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config.video.fullscreenBits = 16;
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config.video.fullscreenRefresh = 60;
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config.texture.forceBilinear = FALSE;
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config.texture.maxBytes = 32 * uMegabyte;
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config.texture.maxBytes = 192 * uMegabyte;
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config.frameBufferEmulation.enable = FALSE;
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config.frameBufferEmulation.copyDepthToRDRAM = FALSE;
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config.texture.textureBitDepth = 1;
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