From 62e414ce8a5f5c8459daaed1c539c9d2bcc4820a Mon Sep 17 00:00:00 2001 From: Sergey Lipskiy Date: Tue, 28 Feb 2017 15:47:17 +0700 Subject: [PATCH] Up shader storage version. --- src/Graphics/OpenGLContext/GLSL/glsl_ShaderStorage.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Graphics/OpenGLContext/GLSL/glsl_ShaderStorage.cpp b/src/Graphics/OpenGLContext/GLSL/glsl_ShaderStorage.cpp index c043311b..5810cad9 100644 --- a/src/Graphics/OpenGLContext/GLSL/glsl_ShaderStorage.cpp +++ b/src/Graphics/OpenGLContext/GLSL/glsl_ShaderStorage.cpp @@ -63,7 +63,7 @@ char * - GL version string uint32 - number of shaders shaders in binary form */ -static const u32 ShaderStorageFormatVersion = 0x0EU; +static const u32 ShaderStorageFormatVersion = 0x0FU; bool ShaderStorage::saveShadersStorage(const graphics::Combiners & _combiners) const { wchar_t fileName[PLUGIN_PATH_SIZE];