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Fix typo in UTextureSize uniform.
Fixed work of 3 point filtering with GLES 2.0
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@ -645,8 +645,8 @@ class UTextureSize : public UniformGroup
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{
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public:
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UTextureSize(GLuint _program, bool _useT0, bool _useT1)
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: m_useT0(m_useT0)
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, m_useT1(m_useT1)
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: m_useT0(_useT0)
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, m_useT1(_useT1)
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{
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LocateUniform(uTextureSize[0]);
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LocateUniform(uTextureSize[1]);
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