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FlappyBird64 requires CopyFromRDRAM
Fixed #2197 FlappyBird HUD elements not displayed
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929ad25439
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686fa7d108
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@ -73,6 +73,11 @@ frameBufferEmulation\N64DepthCompare=1
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Good_Name=F-1 Pole Position 64 (E)(U)
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Good_Name=F-1 Pole Position 64 (E)(U)
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frameBufferEmulation\copyToRDRAM=1
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frameBufferEmulation\copyToRDRAM=1
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[FLAPPYBIRD64]
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Good_Name=FlappyBird64
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frameBufferEmulation\copyFromRDRAM=1
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frameBufferEmulation\copyToRDRAM=0
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[GOEMON2%20DERODERO]
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[GOEMON2%20DERODERO]
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Good_Name=Ganbare Goemon - Dero Dero Douchuu Obake Tenkomori (J)
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Good_Name=Ganbare Goemon - Dero Dero Douchuu Obake Tenkomori (J)
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graphics2D\enableNativeResTexrects=1
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graphics2D\enableNativeResTexrects=1
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@ -303,9 +303,6 @@ void RDRAMtoColorBuffer::copyFromRDRAM(u32 _address, bool _bCFB)
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if (m_pCurBuffer == nullptr || m_pCurBuffer->m_size < G_IM_SIZ_16b)
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if (m_pCurBuffer == nullptr || m_pCurBuffer->m_size < G_IM_SIZ_16b)
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return;
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return;
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if (m_pCurBuffer->m_startAddress == _address && gDP.colorImage.changed != 0)
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return;
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const u32 height = cutHeight(m_pCurBuffer->m_startAddress,
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const u32 height = cutHeight(m_pCurBuffer->m_startAddress,
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m_pCurBuffer->m_startAddress == _address ?
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m_pCurBuffer->m_startAddress == _address ?
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VI.real_height :
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VI.real_height :
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