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Put Goldeneye microcode to the list of special microcodes
and disable near-plane clipping for it. .Non = true
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@ -40,6 +40,7 @@ SpecialMicrocodeInfo specialMicrocodes[] =
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{ F3DSWSE, FALSE, 0x94c4c833, "RSP SW Version: 2.0D, 04-01-96" },
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{ F3DEX, TRUE, 0x637b4b58, "RSP SW Version: 2.0D, 04-01-96" },
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{ F3D, TRUE, 0x54c558ba, "RSP SW Version: 2.0D, 04-01-96" }, // Pilot Wings
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{ F3D, TRUE, 0x302bca09, "RSP SW Version: 2.0G, 09-30-96" }, // GoldenEye
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{ S2DEX, FALSE, 0x9df31081, "RSP Gfx ucode S2DEX 1.06 Yoshitaka Yasumoto Nintendo." },
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