mirror of
https://github.com/blawar/GLideN64.git
synced 2024-07-04 10:03:36 +00:00
Correct FrameBufferList::saveBuffer :
disable draw to FBO if new buffer can't be saved because of wrong buffer size
This commit is contained in:
parent
6ad1d1d3a5
commit
702a0d8203
|
@ -441,8 +441,11 @@ FrameBuffer * FrameBufferList::findTmpBuffer(u32 _address)
|
|||
|
||||
void FrameBufferList::saveBuffer(u32 _address, u16 _format, u16 _size, u16 _width, u16 _height, bool _cfb)
|
||||
{
|
||||
if (VI.width == 0 || _height == 0)
|
||||
if (VI.width == 0 || _height == 0) {
|
||||
m_pCurrent = NULL;
|
||||
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
|
||||
return;
|
||||
}
|
||||
|
||||
OGLVideo & ogl = video();
|
||||
if (m_pCurrent != NULL) {
|
||||
|
|
Loading…
Reference in New Issue
Block a user