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Fix DebugMsg format string for gDPTextureRectangle.

This commit is contained in:
Sergey Lipskiy 2018-02-18 12:43:04 +07:00
parent 43a35787f0
commit 7080034ddb

View File

@ -841,7 +841,7 @@ void gDPTextureRectangle(f32 ulx, f32 uly, f32 lrx, f32 lry, s32 tile, s16 s, s1
DebugMsg( DEBUG_NORMAL, "gDPTextureRectangleFlip( %f, %f, %f, %f, %i, %f, %f, %f, %f);\n",
ulx, uly, lrx, lry, tile, s/32.0f, t/32.0f, dsdx, dtdy );
else
DebugMsg( DEBUG_NORMAL, "gDPTextureRectangle( %f, %f, %f, %f, %i, %i, %f, %f, %f, %f );\n",
DebugMsg( DEBUG_NORMAL, "gDPTextureRectangle( %f, %f, %f, %f, %i, %f, %f, %f, %f );\n",
ulx, uly, lrx, lry, tile, s/32.0f, t/32.0f, dsdx, dtdy);
gSP.tri_num += 2;
}