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Support "EnableCopyDepthToMainDepthBuffer" option in mupen64plus config.
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@ -120,6 +120,10 @@ bool Config_SetDefault()
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assert(res == M64ERR_SUCCESS);
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res = ConfigSetDefaultBool(g_configVideoGliden64, "EnableCopyColorFromRDRAM", config.frameBufferEmulation.copyFromRDRAM, "Enable color buffer copy from RDRAM.");
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assert(res == M64ERR_SUCCESS);
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#if defined(OS_WINDOWS)
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res = ConfigSetDefaultBool(g_configVideoGliden64, "EnableCopyDepthToMainDepthBuffer", config.frameBufferEmulation.copyDepthToMainDepthBuffer, "Enable copy of depth information from FBO to main depth buffer. Required for some Reshade shaders.");
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assert(res == M64ERR_SUCCESS);
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#endif
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res = ConfigSetDefaultBool(g_configVideoGliden64, "EnableOverscan", config.frameBufferEmulation.enableOverscan, "Enable resulted image crop by Overscan.");
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assert(res == M64ERR_SUCCESS);
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res = ConfigSetDefaultInt(g_configVideoGliden64, "OverscanPalLeft", config.frameBufferEmulation.overscanPAL.left, "PAL mode. Left bound of Overscan");
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@ -310,6 +314,10 @@ void Config_LoadCustomConfig()
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if (result == M64ERR_SUCCESS) config.frameBufferEmulation.fbInfoReadColorChunk = atoi(value);
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result = ConfigExternalGetParameter(fileHandle, sectionName, "frameBufferEmulation\\fbInfoReadDepthChunk", value, sizeof(value));
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if (result == M64ERR_SUCCESS) config.frameBufferEmulation.fbInfoReadDepthChunk = atoi(value);
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#if defined(OS_WINDOWS)
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result = ConfigExternalGetParameter(fileHandle, sectionName, "frameBufferEmulation\\EnableCopyDepthToMainDepthBuffer", value, sizeof(value));
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if (result == M64ERR_SUCCESS) config.frameBufferEmulation.copyDepthToMainDepthBuffer = atoi(value);
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#endif
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result = ConfigExternalGetParameter(fileHandle, sectionName, "frameBufferEmulation\\EnableOverscan", value, sizeof(value));
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if (result == M64ERR_SUCCESS) config.frameBufferEmulation.enableOverscan = atoi(value);
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result = ConfigExternalGetParameter(fileHandle, sectionName, "frameBufferEmulation\\OverscanPalLeft", value, sizeof(value));
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@ -412,6 +420,9 @@ void Config_LoadConfig()
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config.frameBufferEmulation.fbInfoDisabled = ConfigGetParamBool(g_configVideoGliden64, "DisableFBInfo");
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config.frameBufferEmulation.fbInfoReadColorChunk = ConfigGetParamBool(g_configVideoGliden64, "FBInfoReadColorChunk");
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config.frameBufferEmulation.fbInfoReadDepthChunk = ConfigGetParamBool(g_configVideoGliden64, "FBInfoReadDepthChunk");
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#if defined(OS_WINDOWS)
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config.frameBufferEmulation.copyDepthToMainDepthBuffer = ConfigGetParamBool(g_configVideoGliden64, "EnableCopyDepthToMainDepthBuffer");
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#endif
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config.frameBufferEmulation.enableOverscan = ConfigGetParamBool(g_configVideoGliden64, "EnableOverscan");
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config.frameBufferEmulation.overscanPAL.left = ConfigGetParamInt(g_configVideoGliden64, "OverscanPalLeft");
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config.frameBufferEmulation.overscanPAL.right = ConfigGetParamInt(g_configVideoGliden64, "OverscanPalRight");
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