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Split othermode::textureConvert on 3 bits.
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@ -39,7 +39,7 @@ void gDPSetOtherMode( u32 mode0, u32 mode1 )
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AlphaDitherText[gDP.otherMode.alphaDither],
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ColorDitherText[gDP.otherMode.colorDither],
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CombineKeyText[gDP.otherMode.combineKey],
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TextureConvertText[gDP.otherMode.textureConvert],
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TextureConvertText[gDP.otherMode.convert_one | (gDP.otherMode.bi_lerp1 << 1) | (gDP.otherMode.bi_lerp0 << 2)],
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TextureFilterText[gDP.otherMode.textureFilter],
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TextureLUTText[gDP.otherMode.textureLUT],
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TextureLODText[gDP.otherMode.textureLOD],
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@ -162,7 +162,11 @@ struct gDPInfo
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unsigned int colorDither : 2;
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unsigned int combineKey : 1;
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unsigned int textureConvert : 3;
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// unsigned int textureConvert : 3;
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unsigned int convert_one : 1;
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unsigned int bi_lerp1 : 1;
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unsigned int bi_lerp0 : 1;
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unsigned int textureFilter : 2;
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unsigned int textureLUT : 2;
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