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https://github.com/blawar/GLideN64.git
synced 2024-06-25 22:09:35 +00:00
Remove detectCFB config option.
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parent
305efd3b47
commit
7ccb417a29
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@ -53,7 +53,6 @@ void Config::resetToDefaults()
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frameBufferEmulation.copyFromRDRAM = 0;
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frameBufferEmulation.copyAuxToRDRAM = 0;
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frameBufferEmulation.copyToRDRAM = ctAsync;
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frameBufferEmulation.detectCFB = 0;
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frameBufferEmulation.N64DepthCompare = 0;
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frameBufferEmulation.aspect = 1;
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frameBufferEmulation.bufferSwapMode = 0;
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@ -83,7 +83,6 @@ struct Config
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u32 copyToRDRAM;
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u32 copyDepthToRDRAM;
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u32 copyFromRDRAM;
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u32 detectCFB;
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u32 N64DepthCompare;
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u32 aspect; // 0: stretch ; 1: 4/3 ; 2: 16/9; 3: adjust
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u32 bufferSwapMode; // 0: on VI update call; 1: on VI origin change; 2: on main frame buffer update
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@ -127,7 +127,6 @@ void ConfigDialog::_init()
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break;
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}
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ui->RenderFBCheckBox->setChecked(config.frameBufferEmulation.copyFromRDRAM != 0);
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ui->detectCPUWritesCheckBox->setChecked(config.frameBufferEmulation.detectCFB != 0);
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ui->CopyDepthCheckBox->setChecked(config.frameBufferEmulation.copyDepthToRDRAM != 0);
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ui->n64DepthCompareCheckBox->setChecked(config.frameBufferEmulation.N64DepthCompare != 0);
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switch (config.frameBufferEmulation.aspect) {
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@ -302,7 +301,6 @@ void ConfigDialog::accept()
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else if (ui->copyBufferAsyncRadioButton->isChecked())
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config.frameBufferEmulation.copyToRDRAM = Config::ctAsync;
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config.frameBufferEmulation.copyFromRDRAM = ui->RenderFBCheckBox->isChecked() ? 1 : 0;
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config.frameBufferEmulation.detectCFB = ui->detectCPUWritesCheckBox->isChecked() ? 1 : 0;
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config.frameBufferEmulation.copyDepthToRDRAM = ui->CopyDepthCheckBox->isChecked() ? 1 : 0;
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config.frameBufferEmulation.N64DepthCompare = ui->n64DepthCompareCheckBox->isChecked() ? 1 : 0;
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if (ui->aspectStretchRadioButton->isChecked())
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@ -49,7 +49,6 @@ void _loadSettings(QSettings & settings)
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config.frameBufferEmulation.copyToRDRAM = settings.value("copyToRDRAM", config.frameBufferEmulation.copyToRDRAM).toInt();
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config.frameBufferEmulation.copyDepthToRDRAM = settings.value("copyDepthToRDRAM", config.frameBufferEmulation.copyDepthToRDRAM).toInt();
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config.frameBufferEmulation.copyFromRDRAM = settings.value("copyFromRDRAM", config.frameBufferEmulation.copyFromRDRAM).toInt();
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config.frameBufferEmulation.detectCFB = settings.value("detectCFB", config.frameBufferEmulation.detectCFB).toInt();
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config.frameBufferEmulation.N64DepthCompare = settings.value("N64DepthCompare", config.frameBufferEmulation.N64DepthCompare).toInt();
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config.frameBufferEmulation.aspect = settings.value("aspect", config.frameBufferEmulation.aspect).toInt();
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settings.endGroup();
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@ -152,7 +151,6 @@ void writeSettings(const QString & _strIniFolder)
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settings.setValue("copyToRDRAM", config.frameBufferEmulation.copyToRDRAM);
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settings.setValue("copyDepthToRDRAM", config.frameBufferEmulation.copyDepthToRDRAM);
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settings.setValue("copyFromRDRAM", config.frameBufferEmulation.copyFromRDRAM);
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settings.setValue("detectCFB", config.frameBufferEmulation.detectCFB);
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settings.setValue("N64DepthCompare", config.frameBufferEmulation.N64DepthCompare);
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settings.setValue("aspect", config.frameBufferEmulation.aspect);
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settings.endGroup();
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@ -93,8 +93,6 @@ bool Config_SetDefault()
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assert(res == M64ERR_SUCCESS);
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res = ConfigSetDefaultBool(g_configVideoGliden64, "EnableCopyColorFromRDRAM", config.frameBufferEmulation.copyFromRDRAM, "Enable color buffer copy from RDRAM.");
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assert(res == M64ERR_SUCCESS);
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res = ConfigSetDefaultBool(g_configVideoGliden64, "EnableDetectCFB", config.frameBufferEmulation.detectCFB, "Detect CPU writes to frame buffer.");
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assert(res == M64ERR_SUCCESS);
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res = ConfigSetDefaultBool(g_configVideoGliden64, "EnableN64DepthCompare", config.frameBufferEmulation.N64DepthCompare, "Enable N64 depth compare instead of OpenGL standard one. Experimental.");
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assert(res == M64ERR_SUCCESS);
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//#Texture filter settings
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@ -204,7 +202,6 @@ void Config_LoadConfig()
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config.frameBufferEmulation.copyToRDRAM = ConfigGetParamInt(g_configVideoGliden64, "EnableCopyColorToRDRAM");
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config.frameBufferEmulation.copyDepthToRDRAM = ConfigGetParamBool(g_configVideoGliden64, "EnableCopyDepthToRDRAM");
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config.frameBufferEmulation.copyFromRDRAM = ConfigGetParamBool(g_configVideoGliden64, "EnableCopyColorFromRDRAM");
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config.frameBufferEmulation.detectCFB = ConfigGetParamBool(g_configVideoGliden64, "EnableDetectCFB");
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config.frameBufferEmulation.N64DepthCompare = ConfigGetParamBool(g_configVideoGliden64, "EnableN64DepthCompare");
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//#Texture filter settings
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config.textureFilter.txFilterMode = ConfigGetParamInt(g_configVideoGliden64, "txFilterMode");
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