From 7d237650ef34753e80ef7dce8d9f7b153337485b Mon Sep 17 00:00:00 2001 From: Sergey Lipskiy Date: Sun, 24 Jan 2021 19:40:47 +0700 Subject: [PATCH] Correct texture coordinates calculation in gSPSprite2DBase. Fixed WipEout 64 Texture Pack #2423 --- src/gSP.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/gSP.cpp b/src/gSP.cpp index f2a202e1..e9cf9d3b 100644 --- a/src/gSP.cpp +++ b/src/gSP.cpp @@ -2077,8 +2077,8 @@ void gSPSprite2DBase(u32 _base) f32 uls = pSprite->imageX; f32 ult = pSprite->imageY; - f32 lrs = uls + pSprite->imageW - 1; - f32 lrt = ult + pSprite->imageH - 1; + f32 lrs = uls + pSprite->imageW; + f32 lrt = ult + pSprite->imageH; // Hack for WCW Nitro. if ((config.generalEmulation.hacks & hack_WCWNitro) != 0) {