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Clear cache if its size is too large.

This commit is contained in:
Sergey Lipskiy 2016-07-02 23:20:41 +06:00
parent 006218c708
commit 803eb1d381

View File

@ -524,14 +524,15 @@ void TextureCache::destroy()
void TextureCache::_checkCacheSize()
{
#ifdef VC
if (m_textures.size() > 15000) {
CachedTexture& piTex = m_textures.back();
m_cachedBytes -= piTex.textureBytes;
glDeleteTextures(1, &piTex.glName);
m_lruTextureLocations.erase(piTex.crc);
m_textures.pop_back();
}
const size_t maxCacheSize = 15000;
#else
const size_t maxCacheSize = 128000;
#endif
// Clear cache if its size is too large.
if (m_textures.size() >= maxCacheSize) {
_clear();
return;
}
if (m_cachedBytes <= m_maxBytes)
return;