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Clear rendermodes after buffer swap.
Fixed missing geometry in C&C.
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@ -125,6 +125,7 @@ void OGLVideo::stop()
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void OGLVideo::swapBuffers()
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{
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_swapBuffers();
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gDPSetRenderMode(0, 0);
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}
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void OGLVideo::setCaptureScreen(const char * const _strDirectory)
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