diff --git a/GLideN64.ini b/GLideN64.ini index f7eba1dd..b0e956b2 100644 --- a/GLideN64.ini +++ b/GLideN64.ini @@ -127,6 +127,11 @@ frameBufferEmulation\detectCFB=1 Good_Name=Mahjong Master (J) frameBufferEmulation\N64DepthCompare=1 +[MARIO%20STORY] +Good_Name=Mario Story (J) +video\multisampling=0 +frameBufferEmulation\copyDepthToRDRAM=0 + [MICKEY%20USA%20PAL] Good_Name=Mickey's Speedway USA (E) frameBufferEmulation\validityCheckMethod=1 @@ -155,6 +160,15 @@ frameBufferEmulation\detectCFB=1 Good_Name=NBA Courtside 2 Featuring Kobe Bryant (U) frameBufferEmulation\detectCFB=1 +[PAPER%20MARIO] +Good_Name=Paper Mario (E)(U) +video\multisampling=0 +frameBufferEmulation\copyDepthToRDRAM=0 + +[Perfect%20Dark] +Good_Name=Perfect Dark (E)(U) +video\multisampling=0 + [PUZZLE%20LEAGUE%20N64] Good_Name=Pokemon Puzzle League (E)(F)(G)(U) frameBufferEmulation\detectCFB=1