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mirror of https://github.com/blawar/GLideN64.git synced 2024-07-04 10:03:36 +00:00

Remove hack_ZeldaMM from URenderTarget::update().

Fixed Majora's Mask - No geometry visible with N64 depth compare #1431
This commit is contained in:
Sergey Lipskiy 2017-03-21 22:30:26 +07:00
parent 6f35e5a237
commit 8413d57fde

View File

@ -567,9 +567,7 @@ public:
void update(bool _force) override
{
int renderTarget = 0;
if (gDP.colorImage.address == gDP.depthImageAddress &&
(config.generalEmulation.hacks & hack_ZeldaMM) == 0
) {
if (gDP.colorImage.address == gDP.depthImageAddress ) {
renderTarget = gDP.otherMode.depthCompare + 1;
}
uRenderTarget.set(renderTarget, _force);