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Fix logging error

This commit is contained in:
fzurita 2019-09-29 09:25:04 -04:00
parent 62b4389d16
commit 8817e2c549

View File

@ -95,7 +95,7 @@ GLuint Utils::createRectShaderProgram(const char * _strVertex, const char * _str
assert(checkShaderCompileStatus(fragment_shader_object));
if (!checkShaderCompileStatus(fragment_shader_object))
logErrorShader(GL_VERTEX_SHADER, _strFragment);
logErrorShader(GL_FRAGMENT_SHADER, _strFragment);
GLuint program = glCreateProgram();
locateAttributes(program, true, true);