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mirror of https://github.com/blawar/GLideN64.git synced 2024-07-07 03:13:49 +00:00

(R): remove stipplePattern related code, since it is not used anymore.

This commit is contained in:
Sergey Lipskiy 2013-12-03 11:38:38 +07:00
parent 9d253ba69f
commit 8e2707c419
2 changed files with 0 additions and 16 deletions

View File

@ -296,20 +296,6 @@ void OGL_InitStates()
srand( timeGetTime() );
for (int i = 0; i < 32; i++)
{
for (int j = 0; j < 8; j++)
for (int k = 0; k < 128; k++)
OGL.stipplePattern[i][j][k] =((i > (rand() >> 10)) << 7) |
((i > (rand() >> 10)) << 6) |
((i > (rand() >> 10)) << 5) |
((i > (rand() >> 10)) << 4) |
((i > (rand() >> 10)) << 3) |
((i > (rand() >> 10)) << 2) |
((i > (rand() >> 10)) << 1) |
((i > (rand() >> 10)) << 0);
}
OGL_SwapBuffers();
}

View File

@ -67,8 +67,6 @@ struct GLInfo
#ifdef _WINDOWS
HWND hFullscreenWnd;
#endif
GLubyte stipplePattern[32][8][128];
BYTE lastStipple;
BYTE combiner;
enum {